monkeyx wrote:Hi
There is a lot of support for a strategic Nappy game. EU3 appeared to miss the mark and was too generic covering a massive time period. Crown of Glory lacked any feel for the period and EIA (well we are still waiting).

Syt wrote:
The accuracy of the data may be debatable (e.g. census data, GNPs) it's still very interesting. i can only recommend looking up similar sources fdor the developers (which, no doubt, they've already done).

, it must be easy to understand (particularly in warfare) but i don't want a game where i can win too easily.
Sol Invictus wrote:I imagine betatesting should begin relatively soon, so hopefully we will get more screens and info in the near future.
bbriley wrote:Hmmm... that note of yours piqued my interest. Is there a place at AGEOD where one can apply to be considered as a beta tester? I have done a fair amount over time, mostly with productivity applications.
), and would like to help making this game good and weeding out the bugs, too. 


Pocus wrote:Write me a short resume to [email="support@ageod.com"]support@ageod.com[/email], and what you like or want to do if you enter the testing team (testers can help in various ways). Also be sure to understand that testing is not simply to say hello and disappear one month later, it happens many time in fact![]()

. Personally I don't want to burn out on this game before so at best I would be interested in giving GUI feedback at the end of the development cycle.
marcusjm wrote:To me, the undisputed king of the Colonial era, is Pax Brittanica. No other game comes close to simulating this period. It is to me the EiA equivalent of Victorian era.

Users browsing this forum: Google [Bot] and 12 guests