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LarryP
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Thu Oct 01, 2009 3:05 pm

I agree, great addition! :w00t:

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Generalisimo
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Location: Buenos Aires, Argentina
Contact: ICQ WLM

Thu Oct 01, 2009 3:34 pm

Franciscus wrote:...firmly believe the new map will be an essential addition to the game :coeurs:

Trying not to make a precedent out of this... I completelly agree with you. :thumbsup:

:mdr:
"History is the version of past events that people have decided to agree upon."
Napoleon Bonaparte


BOA-AAR: ¡Abajo el imperialismo Británico! (en español)

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Franciscus
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Location: Portugal

Thu Oct 01, 2009 4:00 pm

Generalisimo wrote:Trying not to make a precedent out of this... I completelly agree with you. :thumbsup:

:mdr:


LOL :mdr: :mdr:

Yes, we must be careful. What will people say ? :neener: :wacko:

tagwyn
AGEod Guard of Honor
Posts: 1220
Joined: Tue Apr 17, 2007 4:09 pm

Vacation?

Sat Oct 03, 2009 7:12 am

Luca: Hope you enjoyed your vacation. Heck just living in Italy is a vacation!! t

Ian Coote
Major
Posts: 212
Joined: Mon Apr 23, 2007 12:08 pm

Sat Oct 03, 2009 8:46 pm

Will the new map work better on the lower end video cards ( brown areas in the sea zones ) . Stopped playing this game because of it .

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Generalisimo
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Location: Buenos Aires, Argentina
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Sat Oct 03, 2009 9:55 pm

tagwyn wrote:Luca: Hope you enjoyed your vacation. Heck just living in Italy is a vacation!! t

Well, it depends where you live... for example, I dream of living here:
Image
Capri Island
:thumbsup:
"History is the version of past events that people have decided to agree upon."
Napoleon Bonaparte




BOA-AAR: ¡Abajo el imperialismo Británico! (en español)



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calvinus
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Sun Oct 04, 2009 2:08 pm

Ian Coote wrote:Will the new map work better on the lower end video cards ( brown areas in the sea zones ) . Stopped playing this game because of it .


Yes, of course!!!! The large open seas have been recut in order to fix such problems!!! :thumbsup:

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calvinus
Posts: 4679
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Location: Italy
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Sun Oct 04, 2009 2:10 pm

Herewith some news from 1.06L:
- Added a check during air duels to avoid flying aces replacements
- Fixed a bug that caused a wrong calculation of victory standings at the end of Nov.-Dec. 1919 (last game turn)
- Fixed a bug that caused a wrong execution of army reactions in single-player mode and a loss of synchro in multi-player mode
- Fixed a bug that caused sometimes a loss of synchro in multi-player mode when executing not-military orders (i.e.: diplomats missions)
- Added an additional delivery check for interceptions in multi-player mode (if no response packet is delivered, no interception takes place)
- Civil Production level may no more be higher than 9 nor lower than 0

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LarryP
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Sun Oct 04, 2009 3:20 pm

Any idea when this will be available? :) I sure am looking forward to this. :thumbsup:

Ian Coote
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Sun Oct 04, 2009 6:52 pm

Thanks Calvinus,can't wait. :thumbsup: :thumbsup:

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calvinus
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Sun Oct 04, 2009 7:40 pm

Ian Coote wrote:Thanks Calvinus,can't wait. :thumbsup: :thumbsup:


I have seen the new map... just one word: marvellous! :D

tagwyn
AGEod Guard of Honor
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Sun Oct 04, 2009 7:49 pm

I would share that dream . . . perhaps in another realm - paradise. t

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gpepper
Posts: 169
Joined: Thu Apr 05, 2007 4:35 pm
Location: Grenoble, France
Contact: Website WLM

Tue Oct 20, 2009 10:00 am

The new map is near to be finished !
[CENTER]. : G P E P P E R : .
[url]http://www.gillespfeiffer.com[/URL]
[url]http://www.frenchschoolofcg.com[/URL][/align]

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Nikel
Posts: 2368
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Tue Oct 20, 2009 10:23 am

gpepper wrote:The new map is near to be finished !



Is it a rotation of the previous map or a completely new map.

By the way what happened with the cossack's portrait?

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gpepper
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Location: Grenoble, France
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Tue Oct 20, 2009 10:33 am

Nikel wrote:Is it a rotation of the previous map or a completely new map.


Rotation plus brand new map !

Nikel wrote:By the way what happened with the cossack's portrait?


In WW1 ?
[CENTER]. : G P E P P E R : .

[url]http://www.gillespfeiffer.com[/URL]

[url]http://www.frenchschoolofcg.com[/URL][/align]

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Nikel
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Tue Oct 20, 2009 10:35 am

No, no, in RoP. Sorry for mixing games :neener:

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calvinus
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Location: Italy
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Sat Oct 24, 2009 9:17 am

Some news!

The new map is almost finished. :)

Three outsanding improvements in AI:
- Military AI for placement of reinforcements has been considerably improved
- Military AI for spending of RPs has been considerably improved
- Military AI for maneuvering has been considerably improved

The job on the Battle Logs is finally started! :thumbsup:

All stuff for the Gold Edition. :love:

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Flop
Major
Posts: 215
Joined: Sat Nov 17, 2007 9:15 pm
Location: Copenhagen, Denmark

Sat Oct 24, 2009 7:48 pm

calvinus wrote:The job on the Battle Logs is finally started! :thumbsup:


HUZZAH!!!

Btw, I don't think I've seen this answered anywhere, is the gold edition a free update, or do we have to buy the game again?

edit: Never mind. I found the answer in this very thread. :wacko:

patrat
Captain
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Location: Illinois USA

Sun Oct 25, 2009 5:51 am

great news.

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Greybriar
Corporal
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Joined: Thu Jun 05, 2008 9:42 pm

Thu Oct 29, 2009 5:17 pm

It's one thing to play a boardgame and to be seated at the west, east, or north side of the map. It's another to play a PC variation and view the map from any other position than from the south. It just doesn't feel right--at least to me.

The orientation of the map prevented me from purchasing the initial release of this game. I look forward to buying the Gold version when it becomes available.
Press on. Nothing in the world can take the place of persistence. Talent will not: Nothing is more common than unsuccessful men with talent. Genius will not: Unrewarded genius is almost a proverb. Education alone will not: The world is full of educated derelicts. Persistence and determination alone are omnipotent. --Calvin Coolidge

Lucasiewicz
Civilian
Posts: 3
Joined: Thu Aug 07, 2008 3:14 pm

Fri Nov 27, 2009 2:04 pm

Greybriar wrote:It's one thing to play a boardgame and to be seated at the west, east, or north side of the map. It's another to play a PC variation and view the map from any other position than from the south. It just doesn't feel right--at least to me.

The orientation of the map prevented me from purchasing the initial release of this game. I look forward to buying the Gold version when it becomes available.


Seconded.

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LarryP
Sergeant
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Location: Carson City, Nevada, USA

Fri Nov 27, 2009 3:52 pm

Lucasiewicz wrote:Seconded.


Thirded.

oldspec4
Lieutenant Colonel
Posts: 251
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Mon Nov 30, 2009 1:18 pm

LarryP wrote:Thirded.


Fourthed.

Syagrius
Lieutenant
Posts: 140
Joined: Wed Jan 10, 2007 2:19 pm
Location: Gatineau, Quebec, Canada

Wed Dec 09, 2009 3:10 pm

calvinus wrote:Some news!

The new map is almost finished. :)

Three outsanding improvements in AI:
- Military AI for placement of reinforcements has been considerably improved
- Military AI for spending of RPs has been considerably improved
- Military AI for maneuvering has been considerably improved

The job on the Battle Logs is finally started! :thumbsup:

All stuff for the Gold Edition. :love:


That seems great, but what will be the options for us guys that have the first edition, will all this be included in a patch or something?
Roma Aeterna Est

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