Nial wrote:Couple of issues playing as France/ British
Even if Belgium remains neutral the British Marines are still removed from the BEF and assigned to the Belgium 1st army. At which point it is impossible to move them out of the Belgium stack due to that countries neutrality. Is this WAD?
I've had as many as 4 units as reinforcements that say "To be placed" But they do not appear in my reinforcement placement window. It does not seem that they are placed for me either.
Note: I have only noticed this with the Entente. Not with the CP
On the 13th British detachment in Kuwait I think. ( top right of the map just under India, at the top of the Ottoman Empire) They always go out of supply/ become isolated in the second turn and are eliminated. I have tried to move them by all three ways. Fleet, RR, and ground, but they are unmoveable. Are they just destined to be eliminated no matter what I do?
Thats all for now.
Nial
Rich Munn wrote:I just had exactly the same reinforcement issue; 2 Serbian and 1 British unit, all the HQ's appearing perfectly, but the reinforcements box (though displayed when the appropriate button was pressed) completely empty.
That meant that I was not allowed to end the turn, as I could not place the reinforcements.
This has happened twice. I have saved the game now - maybe on restart it will resolve?
I have to say that it is my first tentative step into a campaign, and it might just be me!
The scope of the game is intimidating, but very interesting.
Rich Munn wrote:I just had exactly the same reinforcement issue; 2 Serbian and 1 British unit, all the HQ's appearing perfectly, but the reinforcements box (though displayed when the appropriate button was pressed) completely empty.
That meant that I was not allowed to end the turn, as I could not place the reinforcements.
This has happened twice. I have saved the game now - maybe on restart it will resolve?
I have to say that it is my first tentative step into a campaign, and it might just be me!
The scope of the game is intimidating, but very interesting.
Nial wrote:Couple of issues playing as France/ British
Even if Belgium remains neutral the British Marines are still removed from the BEF and assigned to the Belgium 1st army. At which point it is impossible to move them out of the Belgium stack due to that countries neutrality. Is this WAD?
...
On the 13th British detachment in Kuwait I think. ( top right of the map just under India, at the top of the Ottoman Empire) They always go out of supply/ become isolated in the second turn and are eliminated. I have tried to move them by all three ways. Fleet, RR, and ground, but they are unmoveable. Are they just destined to be eliminated no matter what I do?
Thats all for now.
Nial
calvinus wrote:The issue of Kuwait is very troublesome... it's a kind of scenario setup error, but indeed a garrison must be there... suggestions?
Nial wrote:Even if Belgium remains neutral the British Marines are still removed from the BEF and assigned to the Belgium 1st army. At which point it is impossible to move them out of the Belgium stack due to that countries neutrality. Is this WAD?
Nial wrote:On the 13th British detachment in Kuwait I think. ( top right of the map just under India, at the top of the Ottoman Empire) They always go out of supply/ become isolated in the second turn and are eliminated. I have tried to move them by all three ways. Fleet, RR, and ground, but they are unmoveable. Are they just destined to be eliminated no matter what I do?
calvinus wrote:It's strange you cannot end the turn because of reinf. placement... This WAD (hide of end-turn button because of unplaced reinfs) has been removed a lot of time ago... which version are you playing? Or maybe you see the end-turn button, but it's grayed out for some reason? Have you checked the tooltip?
Anyway, the (zipped) savegame is welcome...
calvinus wrote:I tried to reproduce this problem: Kronprinz plan... UK did not enter the war, Belgium neutral, the event did not happen... later UK entered the war, and the event is not triggered, the Marines went properly to the BEF... Everything worked properly... I'm a bit confused!
Nial wrote:I think I see the problem. The Marines start in the BEF. Then there is an mandatory event where it announces the creation of the French marines and one that moves the BEF marines out of the BEF stack and places them in the Belgian 1st army stack. This event happens even if Belgium is still neutral. Or it has in every game I have started. It is one of those events where you see the newspaper page. You only have the option of saying yes or ok. Not sure if this is relevent or not. But I thought it worth it to describe it better.
Nial
;
; Event ENG_002B - English Marines Corps deployed in Belgium
;
BeginEvent
Id=9152
Tag=ENG_002B
TitleEvent=[IDS_EV_ENG_002_TITLE]
Description=[IDS_EV_ENG_002_DESC]
HistoricalNotes=[IDS_EV_ENG_002_HISTORY]
Image=8
Icon=3
Sound=SND_SOLDIER_MARCH
Mandatory=Yes
Played=No
Success=No
Undisclosed=No
MultipleAction=No
Difficulty=0
Duration=0
DeadlineTurn=2
DeadlineTurnLast=100
Cloned=No
ExecutionPhase=TP_Military
; Conditions
BeginCondition
Type=EC_CheckBelligerantNation
Parameters=ENG,1,PS_CentralPowers
EndCondition
BeginCondition
Type=EC_CheckBelligerantNation
Parameters=BEL,1,PS_CentralPowers
EndCondition
BeginCondition
Type=EC_PreviousEvent
Parameters=ENG_002A,0
EndCondition
ConditionsFormula=({1} AND {2} AND {3})
; Effects
BeginEffect
Type=EE_RaiseReinforcements
Parameters=RT_Unit,BEL_HQ1,3,ENG_Marine_344,ENG
EndEffect
; Option #1
FirstOptionTitle=[IDS_EV_ENG_002B_OPTION1_TITLE]
FirstOptionEffectsDesc=[IDS_EV_ENG_002B_OPTION1_DESC]
FirstOptionEffects=1
PlayedOptionIndex=-1
DefaultOptionIndex=1
TargetNations=ENG
OccurrencesMax=1
Occurrences=0
EndEvent
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