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dougbush93
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Joined: Mon Nov 24, 2008 7:19 am
Location: Arlington, Virginia

For Next Patch: Events Bug?

Thu Jan 01, 2009 4:04 pm

The AI continues to play events "against" itself, in this case, "seizure of neutral shipping" (see attached image). Doesn't make much sense.

In the boardgame, this event (and others, like "torpedoing") are so-called "public" events that have to be played when drawn by a player, even if it hurts them. Computer LGG appears to need a similar mechanism where some events automatically get played? The AI seems to do that already, but human players can sit on an event for the entire game.

Doug
Attachments
Entente plays event against itself.jpg

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