lycortas
Sergeant
Posts: 89
Joined: Tue Mar 18, 2008 7:31 pm

issues

Thu Dec 18, 2008 6:05 am

Hi all,

I think i found a nation problem; playing as the Cent powers in the 2 player GC i noticed that Luxembourg is owned and controlled by Luxembourg and is not supply pathing. I cannot declare war on the Duchy.

I hesitate to mention this as there are more serious issues, but, have you thought of adding some economic value to Briey and Longwy?
After all the capture of this region allowed Germany to fight past 1914 and the loss of the region almost doomed France. 75% of France's iron ore IIRC.

I would appreciate to no end having a clearer way of showing railroad conversion. This present method is awful as far as i am concerned.

What are the Central powers supposed to do with the Far East fleet? I cannot get it back to Germany (no path), if i raid it costs me money and i have no idea if i am accomplishing anything. The entente does not seem to use it's navies under the AI.

Hope that is of some help, oh, i am using 1.05b.

Mike

Marquee
Sergeant
Posts: 84
Joined: Thu Mar 08, 2007 3:59 pm

Thu Dec 18, 2008 4:04 pm

In my latest game I too had the German III Army cut off from supply due to not being able to trace supply through Luxembourg. I thought the Germans could always trace through Lux., since they start the game positioned there.

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calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Thu Dec 18, 2008 4:49 pm

Marquee wrote:In my latest game I too had the German III Army cut off from supply due to not being able to trace supply through Luxembourg. I thought the Germans could always trace through Lux., since they start the game positioned there.


A bug in supply checks has been fixed yesterday...

BUT... please check what is the War-Plan chosen for Germany...

because ONLY Schlieffen and Kronprintz have the "right of passage" rule across Luxemburg... ;)

lycortas
Sergeant
Posts: 89
Joined: Tue Mar 18, 2008 7:31 pm

plan

Thu Dec 18, 2008 7:27 pm

Yes, i was on Schlieffen.
Thanks for fixing the bugs.

Also, in the samne 1.05b game Austria was hit by mutinies (by the AI event play) in January 1915. She had 30 NW and had taken virtually no losses, and i was hit with 24 or 25 reductions which actually emptied one entire army.

All that was left was a lone HQ. Kinda sad. Not only do i think I was a little high in NW to have this problem, the effect seems a bit much. I still had, as Austria, after the mutinies 10 RP in stock yet i had a large number of units destroyed outright.

Thanks,

Mike

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calvinus
Posts: 4681
Joined: Mon Dec 19, 2005 4:52 pm
Location: Italy
Contact: Website

Thu Dec 18, 2008 8:11 pm

As written in another thread, the excessive losses caused by mutinies have been widely reduced in 1.05C (a die roll: max 6 losses).

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