Tue Nov 11, 2008 3:17 pm
here's the ai nations log after a 10 minute game busy run (then i quit)
Logs of Nations
Turn: Early August 1914 (Military)
Planning military strategies for nation "Russia"
Pre-population results:
Mandatory attacks: 2
War-Plan offensive areas: 20
Friendly front/rear areas: 23
Enemy front/rear areas: 9
Armies:
Army "Russian I Army" (units: 21.50 points, supports: 0.00 points, status: -0.00 malus points, damages: -0.00 malus points) commanded by Rennenkampf, is faced by the enemy army "German VIII Army" (units: 38.50 points, supports: 2.00 points, status: -0.00 malus points, damages: -1.00 malus points) commanded by nobody.
Army "Russian II Army" (units: 19.50 points, supports: 0.00 points, status: -0.00 malus points, damages: -0.00 malus points) commanded by Samsonov, is faced by the enemy army "German VIII Army" (units: 19.25 points, supports: 2.00 points, status: -0.00 malus points, damages: -1.00 malus points) commanded by nobody.
Army "Russian IX Army" (units: 5.00 points, supports: 0.00 points, status: -0.00 malus points, damages: -1.00 malus points) commanded by Jilinski, is faced by the enemy army "German VIII Army" (units: 19.25 points, supports: 2.00 points, status: -0.00 malus points, damages: -1.00 malus points) commanded by nobody.
Final balance on generals abilities: +1.50
Final balance on operational situation: -35.00
Final balance on admirals abilities: +0.00
Final balance on naval situation: +0.00
Final balance on immobilized forces: +2.00
Final balance on unsupplied forces: +0.00
Final balance on isolated forces: +0.00
Enemies:
Nation "Germany" brings national morale balance to +0.00, the recruits balance to +2.00 and the munitions balance to -3.00.
Neural Network's inputs
[N:0] ENOUGH positive balance in generals abilities with facing enemies.
(value 1.50, required 1.00).
[N:0] NOT ENOUGH negative balance in generals abilities with facing enemies.
(value -1.50, required 1.50).
[N:1] NOT ENOUGH positive balance in operational situation as compared to facing enemies.
(value -35.00, required 3.00).
[N:1] ENOUGH negative balance in operational situation as compared to facing enemies.
(value 35.00, required 4.00).
[N:1] NOT ENOUGH positive balance in admirals abilities with facing enemies.
(value 0.00, required 2.00).
[N:0] NOT ENOUGH negative balance in admirals abilities with facing enemies.
(value 0.00, required 3.00).
[N:1] NOT ENOUGH positive balance in naval situation as compared to facing enemies.
(value 0.00, required 20.00).
[N:0] NOT ENOUGH negative balance in naval situation as compared to facing enemies.
(value 0.00, required 30.00).
[N:1] NOT ENOUGH positive balance in recruits as compared to facing enemies.
(value 2.00, required 15.00).
[N:0] NOT ENOUGH negative balance in recruits as compared to facing enemies.
(value 2.00, required -15.00).
[N:1] NOT ENOUGH positive balance in munitions as compared to facing enemies.
(value -3.00, required 15.00).
[N:0] NOT ENOUGH negative balance in munitions as compared to facing enemies.
(value -3.00, required -15.00).
[N:1] NOT ENOUGH positive balance in national morale as compared to facing enemies.
(value 0.00, required 10.00).
[N:0] NOT ENOUGH negative balance in national morale as compared to facing enemies.
(value 0.00, required -1.00).
[N:0] ENOUGH positive balance in immobilized units number as compared to facing enemies.
(value 2.00, required 2.00).
[N:0] NOT ENOUGH negative balance in immobilized units number as compared to facing enemies.
(value 2.00, required -2.00).
[N:1] NOT ENOUGH positive balance in unsupplied units number as compared to facing enemies.
(value 0.00, required 1.00).
[N:0] NOT ENOUGH negative balance in unsupplied units number as compared to facing enemies.
(value 0.00, required -0.50).
[N:1] NOT ENOUGH positive balance in isolated units number as compared to facing enemies.
(value 0.00, required 0.50).
[N:0] NOT ENOUGH negative balance in isolated units number as compared to facing enemies.
(value 0.00, required -0.50).
Turn: Early August 1914 (Military)
Settling military strategy for nation "Russia"
Neural Network's outputs:
Front:
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
WLOCLAWEC 3203 0 3013 GL_Minimum 3 No
WLADISLAVOV 3201 0 0 GL_Intercept 0 No
SUWALKI 0 0 0 GL_IndependentUnits 9 No
AUGUSTOWO 3202 0 0 GL_Minimum 3 No
MLAWA 0 0 0 GL_IndependentUnits 11 No
RYPIN 3203 0 0 GL_Camouflage 0 No
Rear:
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
TAUROGEN 0 0 3018 GL_IndependentUnits 6 No
GRODNO 0 0 0 GL_Camouflage 5 No
LODZ 3203 0 3012 GL_Minimum 10 No
Offensives:
Strategy: OT_Land
Goal: NGT_MandatoryAttack
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
KOENIGSBERG 3201 0 3010 GL_Medium 9 No
Strategy: OT_Land
Goal: NGT_MandatoryAttack
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
TANNENBERG 3202 0 3011 GL_Medium 5 No
Strategy: OT_Land
Goal: NGT_ObjectiveCity
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
DREWENZ 3202 0 0 GL_Maximum 20 No
OSTERODE 3202 0 0 GL_Maximum 20 No
THORN 3202 0 0 GL_Maximum 20 No
INOWRAZLAW 3202 0 0 GL_Maximum 20 No
Efficiency: 0.00
Turn: Early August 1914 (Military)
Adjusting Reserves and First Line for nation "Russia"
Priorities:
Unit Detachment Id Detachment type Send to?
III Cav. 3010 HQ reserves
III Ukrainya 3010 HQ reserves
VIII Cav. 3011 HQ reserves
I Cossk 3011 HQ reserves
Turn: Early August 1914 (Military)
Scheduling placement of camouflage detachments for nation "Russia"
Priorities:
Placement area Detachment Type
RYPIN DT_LandDetachment
GRODNO DT_LandDetachment
Turn: Early August 1914 (Military)
Placing a camouflaged detachment of nation "Russia"
Position: "Rypin"
Detachment type: "DT_LandDetachment"
Result: success
Turn: Early August 1914 (Military)
Placing a camouflaged detachment of nation "Russia"
Position: "Grodno"
Detachment type: "DT_LandDetachment"
Result: success
Turn: Early August 1914 (Military)
Scheduling air missions for nation "Russia"
Priorities:
Detachment Detachment Id Detachment type Mission type
No priorities!
Turn: Early August 1914 (Military)
Scheduling naval missions for nation "Russia"
Priorities:
Fleet Fleet Id Mission type
No priorities!
Turn: Early August 1914 (Military)
Scheduling Unit repairings for nation "Russia"
Priorities:
Unit Unit type
No priorities!
Turn: Early August 1914 (Military)
Scheduling Unit disbandments for nation "Russia"
Priorities:
Unit Unit type
No priorities!
Turn: Early August 1914 (Military)
Scheduling recruitments priorities for nation "Russia"
Unit Time Fire Power improvement Item type Level Ship
No priorities!
Turn: Early August 1914 (Military)
Scheduling Munitions construction investment for nation "Russia"
Planned Munitioning flow: none
Turn: Early August 1914 (Military)
Scheduling technological researches for nation "Russia"
Technology Stop researches? Investment
No priorities!
Turn: Early August 1914 (Military)
Scheduling forces arrangements of nation "Russia"
Priorities:
Mode Units From Detachment To Detachment Independent stack? Target
Split XXX Inf. RUS_HQ2 unknown Yes MLAWA (importance: 11, garrisoning level: GL_IndependentUnits)
Split VI Cossk RUS_HQ1 unknown Yes SUWALKI (importance: 9, garrisoning level: GL_IndependentUnits)
Turn: Early August 1914 (Military)
Updating success level of military strategy for nation "Russia"
Neural Network's outputs:
Front:
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
WLOCLAWEC 3203 0 3013 GL_Minimum 3 No
WLADISLAVOV 3201 0 0 GL_Intercept 0 No
SUWALKI 0 0 1000371 GL_IndependentUnits 9 No
AUGUSTOWO 3202 0 0 GL_Minimum 3 No
MLAWA 0 0 1000370 GL_IndependentUnits 11 No
RYPIN 3203 0 0 GL_Camouflage 0 No
Rear:
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
TAUROGEN 0 0 3018 GL_IndependentUnits 6 No
GRODNO 0 0 0 GL_Camouflage 5 No
LODZ 3203 0 3012 GL_Minimum 10 No
Offensives:
Strategy: OT_Land
Goal: NGT_MandatoryAttack
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
KOENIGSBERG 3201 0 3010 GL_Medium 9 No
Strategy: OT_Land
Goal: NGT_MandatoryAttack
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
TANNENBERG 3202 0 3011 GL_Medium 5 No
Strategy: OT_Land
Goal: NGT_ObjectiveCity
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
DREWENZ 3202 0 0 GL_Maximum 20 No
OSTERODE 3202 0 0 GL_Maximum 20 No
THORN 3202 0 0 GL_Maximum 20 No
INOWRAZLAW 3202 0 0 GL_Maximum 20 No
Efficiency: 0.00
Current success level: 0.00
Turn: Early August 1914 (Military)
Scheduling Movements of nation "Russia"
Priorities:
Mode Detachment Detachment type Target area(s)
Normal movement RUS_HQ2 HQ Drewenz, Osterode, Thorn, Inowrazlaw
Normal movement RUS_HQ1 HQ Koenigsberg
Administrative movement RUS_1000371 Land Detach. Suwalki
Turn: Early August 1914 (Military)
Attempting interception for "Russian I Army"
Area to be protected: WLADISLAVOV
Result: success
Turn: Early August 1914 (Military)
Ordering movement for "Russian II Army HQ"
Target Area(s): Drewenz, Osterode, Thorn, Inowrazlaw
Movement type: normal movement
Convert rails? No
Linked Offensive:
Strategy: OT_Land
Goal: NGT_ObjectiveCity
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
DREWENZ 3202 0 3011 GL_Maximum 20 No
OSTERODE 3202 0 3011 GL_Maximum 20 No
THORN 3202 0 3011 GL_Maximum 20 No
INOWRAZLAW 3202 0 3011 GL_Maximum 20 No
Result: success
Turn: Early August 1914 (Military)
Ordering movement for "Russian I Army HQ"
Target Area(s): Koenigsberg
Movement type: normal movement
Convert rails? No
Linked Offensive:
Strategy: OT_Land
Goal: NGT_MandatoryAttack
Area Army Id Fleet Id Detachment Id Garrisoning Level Importance Reaction?
KOENIGSBERG 3201 0 3010 GL_Medium 9 No
Result: success
Turn: Early August 1914 (Military)
Ordering movement for "Land detachment of Russia"
Target Area(s): Suwalki
Movement type: administrative movement
Convert rails? No
Linked Offensive:
No offensive!
Result: success