Tamas wrote:-do not forget: if you break through to an empty space, there is no combat! But obviously you will see your formerly-HQ-reserve units there.
06 Maestro wrote:Just to be clear; there is still a combat screen, even if it was empty. On my last turn posted in my AAR, I included one screen shot just to show that. I had 2 or 3 corps in reserve which made the move into Compiegne (spell). There was no battle, but the battle screen, along with the battle results popped up.
Tamas wrote:Maybe you had an overrun there? I seem to remember there is no combat screen if there is no combat.
06 Maestro wrote:I have had a hard time with the breakthrough option also. I tried it many times in my CP campaign game, but it failed. It did not cause an automatic loss of the battle for me though-although it seemed to a few times.
The break-through option did work for me using an event card for that action. To the best of my recollection, that was the only time in the first 9 turns of the game.
My air recon works, but no air combat-yet.
This is while using the 105 beta-or the 105 b patch.
calvinus wrote:And remember that breakthough rules in Trench warfare are much more restrictive... Tamas will tell you how they work... Generals are a key factor!![]()
dougbush93 wrote:Just curious, what mode were you playing in? WEGO / Turn-Based / Army-to-Army?
I have seen a breakthrough work in movement doctrine, but not in trench warfare (playing WEGO), same as you've observed.
Doug
Le Ricain wrote:How does air recon work? Do you only click on the air options (to the right of the HQ icon) or do you have to do something with the air units themselves?
06 Maestro wrote:After you click on the recon button you need to choose the location. It does not inform you of anything at that point, so you just continue. A short time later you will be notified of the success or failure of the recon. It does not give full info on units in the selected location though (early game), I assume, that is tied to other techs.
Queeg wrote:I've seen air combat and recon work in the Palestine scenario.
Air combat plays out just like a normal battle. I sent my squadrons on a tactical support mission and the OE intercepted them.
Air recon, at least as I saw it, worked a bit differently than I expected. The recon didn't reveal anything new on the strategic map. Instead, on the battle screen, all the enemy counters were visible - in other words, I knew what enemy unit I was facing each round of battle and could commit my forces accordingly.
06 Maestro wrote:After you click on the recon button you need to choose the location. It does not inform you of anything at that point, so you just continue. A short time later you will be notified of the success or failure of the recon. It does not give full info on units in the selected location though (early game), I assume, that is tied to other techs.
06 Maestro wrote:After you click on the recon button you need to choose the location. It does not inform you of anything at that point, so you just continue. A short time later you will be notified of the success or failure of the recon. It does not give full info on units in the selected location though (early game), I assume, that is tied to other techs.
vonRocko wrote:Are you guys sure of this? I could swear Phil or Calvinus said you just click the recon button,and that is it. I thought the recon affects several areas around some radius of the HQ. You did not have to pick a specific area?
I'm not sure myself,that is why I ask.
Thanks.
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