abulbulian
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Why is my income 0?

Sun Nov 23, 2008 8:52 am

See attachment
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calvinus
Posts: 4681
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Sun Nov 23, 2008 9:04 am

Which version are you playing??? :confused:
This is fixed with 1.0.4a or 1.0.4b

abulbulian
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Sun Nov 23, 2008 9:08 am

Where can I see?

abulbulian
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Sun Nov 23, 2008 9:09 am

I ran this one WW1_Patch_v1.0.4.exe

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calvinus
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Location: Italy
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Sun Nov 23, 2008 9:11 am

Don't you want to take part to the beta-testing of 1.0.4b? ;)
1.0.4c will come soon, next week... :D

abulbulian
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Sun Nov 23, 2008 9:12 am

Sure, where is b? And what is new in c? will b fix my current game or not?

Dobey
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Sun Nov 23, 2008 9:28 am

Did you try to improve the wartime economy?

"Improve wartime economy" is flawed, it works in reverse....ie when you select "improve the wartime economy" the CIVILLIAN economy increases and WAR TIME economy decreases.

This is confirmed in all of my games. You can check it quickly yourself. Start in 1914, get Britain into the war and "Improve" its economy. The civillian economy goes UP from 9 to 10. (It should decrease from 9 to 8)

I suspect this is simply an incorrect value in one of the Excel files. (for example it is probably set to a +1 value instead of -1) but my understanding of the code in the excel files is pretty basic.
Perhaps some one a bit more knowledgable can fill us in.


Just checked. Calvinus says that a bug in wartime economy was fixed in 1.04a.
I am running 1.04a so I am not sure if that is the same bug or not, but if so it may need a little more work.

abulbulian
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Sun Nov 23, 2008 9:32 am

Yes, I did. So where can I get the b version ?

Dobey
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Sun Nov 23, 2008 9:35 am

I don't think anything about this has changed in 1.04b. It can be found in the "Improve WWI" thread.

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Rafiki
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Location: Oslo, Norway

Sun Nov 23, 2008 9:46 am

abulbulian wrote:Yes, I did. So where can I get the b version ?

http://www.ageod-forum.com/showthread.php?t=11686 :)
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Sheytan
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Posts: 107
Joined: Wed Jul 04, 2007 10:00 pm

Sun Nov 23, 2008 10:09 pm

You assertion that Improve wartime economy is working in reverse seems to be correct. I suspected this was the case as well when my munitions production nose dived. I asked here if the slider was broken as I recall, it now appears you are killing your munitions production by implimenting the IWP.

Frankly if this is the case im amazed this came in under the radar givin how important munitions production is.

Dobey wrote:Did you try to improve the wartime economy?

"Improve wartime economy" is flawed, it works in reverse....ie when you select "improve the wartime economy" the CIVILLIAN economy increases and WAR TIME economy decreases.

This is confirmed in all of my games. You can check it quickly yourself. Start in 1914, get Britain into the war and "Improve" its economy. The civillian economy goes UP from 9 to 10. (It should decrease from 9 to 8)

I suspect this is simply an incorrect value in one of the Excel files. (for example it is probably set to a +1 value instead of -1) but my understanding of the code in the excel files is pretty basic.
Perhaps some one a bit more knowledgable can fill us in.


Just checked. Calvinus says that a bug in wartime economy was fixed in 1.04a.
I am running 1.04a so I am not sure if that is the same bug or not, but if so it may need a little more work.

Dobey
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Posts: 29
Joined: Thu Nov 13, 2008 4:02 pm

Mon Nov 24, 2008 1:10 am

I downloaded the 1.04b patch. Haven't played through far enough to see if this has been corrected, but looking at the event in the excel files it looks like it may have been.

habakuk
Conscript
Posts: 10
Joined: Mon Jun 11, 2007 7:02 pm

Tue Nov 25, 2008 9:22 pm

I just had the same problem playing the central powers - no income! The budget screen looked like the one in the screenshot in the first post of this thread.

I did not choose the "Improve wartime economy"-Option, I play 1.04c. I checked the .exe, it has been replaced correctly by the patch ...

:confused:

Edit: OK, I just read (in the technical support forum :confused :) that this is a bug in 1.04c and will be solved in 1.04d. :)

vonRocko
Colonel
Posts: 385
Joined: Tue Jul 29, 2008 5:28 pm

Tue Nov 25, 2008 9:29 pm

I had it also.Calvinus says it is fixed with tomorrows d patch :thumbsup:

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