Started a Grand Campaigh (4-player) as France; I didn't want to control more than 1 nation as a noob, so didn't go for the 2-player.
1) At Start an event popped up (Britain sends ships to Turkey). Now it had the French flag on it and I could choose the two options. First time round it 'timed out' and the AI (British I suppose) chose the option (keep them) - but in the text window it came up 'France: blah blah blah. As a test I restarted and quickly chose the option send them and it worked. Should I be able to do this?
2) Warplans and The Events: In the list of 11 events that came up, it included 'Kerensky', 'Bolo Pasha' and erm, 'some German dude.' The text for the German dude stated a bonus to Germany and the text for Bolo suggests a good bonus to take, but the historical text states he was a traitor to France. Obviously these events are 'picked' at random, but how is a player supposed to know which events he shouldn't take?
3) Diplomacy. Utterly confused to high buggery on this one. Haven't a clue. I see in the text window that lots of diplomats are being sent by the AI. (indeed, just in the three lines of the window I can see, I see that Germany has sent 2). However the manual (paper manual included with boxed set) states I can only send 1. However, I send all the diplomats I have (including the 0 ones). I can only send them out, I cannot do anything with them (the non-0 ones that is, as they all start off in France). So I sent the level 2 dip to ITA and the 2 level 1s to TUR and GBR and send the 0's out to USA, CHI and somewhere else I think. I can not do anything with them, so I end turn. Then a list of pop-ups with what has happened in the phase which seems to suggest the AI could do missions or something? Anyway, it seems the dip phase isn't over so I have a look at the dip screen again. I have a level 0 in USA and CHI and thats it. What happened to my other diplomats I sent? I didn't see any message on ITA views change and my Ambassadors seem to have been murdered on route with the looks of it. I have some more level 0's in France so send them off and end-turn. This time we head to the Military phase.
I don't know if I achieved anything, if my disappearing diplomats had any impact or why they disappeared in the first place. All very confusing.
Looks like a good game though. Pleasantly surprised to hear the strains of the bagpipes at one point.

Ayeshteni