I'm a bit confused on sieges as I'm trying to figure out the following:
a) how do I bombard and then do a siege test? I've seen the battle AI do it when I activate it. Would like to reduce the fortress with some arty.
b) can you reduce fortress with any type of artillery?
c) What exactly does delay siege do?
d) Are there posted somewhere the calculations for siege test? So i can see what my odds are before I decide?
e) Any advice of sieges would be much appreciated!
I look forward to more patches.
ONE MAJOR DISAPPOINTMENT:
The in-action battle results are very poor. Sometimes the messages appear on top of each other and I can't read either message. Also, the messages like 'Out of Action', 'Disrupted', etc. seem to be all over the place and it's hard to tell what is going on.
KEEP IN MIND: this action in the battles is like a climax to us gamers, so it should show the information very nicely and give us some good feedback. It's very ant-climactic to see these current results.
The final results are nice, but I can't tell who actually won the battle sometimes, unless winner is always on the left side???
Also, the drag and drop is not so nice when moving units long distances by rail. Wish we could just click some sort of entrain and de-train button for the interface.
I have much to learn and will try and give more feedback.
Oh one more important thing. I REALLY don't like the map orientation, my GOD could it not be north south. For the love of all that is proper, please make this north south as I'm going blind trying to change all the geography I'm had/seen since I was a child. My brain is starting to hurt...
