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Any new AGEOD games in December 2011 or in 2012?

Posted: Sun Nov 06, 2011 8:57 pm
by barbu
Thanks for any solid information you might have.

Posted: Tue Nov 08, 2011 1:49 am
by ohms_law
My guess is "no". I think that all of AGEOD's resources are going towards PON (and soem towards older games). I could be wrong of course.

Posted: Wed Nov 09, 2011 7:33 pm
by tagwyn
Any comments from the peanut gallery? t

Posted: Sat Nov 12, 2011 11:07 am
by Adlertag
ohms_law wrote:My guess is "no". I think that all of AGEOD's resources are going towards PON (and soem towards older games). I could be wrong of course.


You are not wrong, especially concerning "older games"... :)

Posted: Sun Nov 13, 2011 10:44 am
by PhilThib
The next AGEOD game will be anounced during the Paradox Convention in January 2012 ;)

Posted: Sun Nov 13, 2011 2:35 pm
by barbu
Gracias.

(I hope you got the allusion as to what I hope ;) ).

Posted: Sun Nov 13, 2011 7:05 pm
by PhilThib
Nope :confused:

Posted: Sun Nov 13, 2011 7:19 pm
by wosung
PhilThib wrote:The next AGEOD game will be anounced during the Paradox Convention in January 2012 ;)


May I ask will it be a game or a DLC/Scen for PON?

Best regards

Posted: Sun Nov 13, 2011 8:29 pm
by PhilThib
A game...but it is an anouncement, not a release ;)

I shall give you more news around Xmas time anyway :D :cool:

Posted: Tue Nov 15, 2011 12:12 pm
by Maulet
PhilThib wrote:A game...but it is an anouncement, not a release ;)

I shall give you more news around Xmas time anyway :D :cool:


rome: pax romana, :coeurs:

Posted: Wed Nov 16, 2011 12:45 pm
by ham
I hope pax romana,too. :coeurs:

Posted: Wed Nov 16, 2011 6:43 pm
by James The 1st
Johan's Twitter says AGEOD is working on Project Eisenhower...

Posted: Wed Nov 16, 2011 6:52 pm
by wosung
James The 1st wrote:Johan's Twitter says AGEOD is working on Project Eisenhower...


Codenames for Paradox "Inhouse" projects now seem to be choosen after American presidents. I wouldn't bet it to be some Overlord game.

Posted: Thu Nov 17, 2011 8:59 am
by PhilThib
Code names are usually made to confuse the enemy :mdr: ;)

wrong bet... if they weren't, our project would have been Jefferson or Madison (hint, hint, hint... :thumbsup: )

... by the way, who said there was only one project, may be you'll see 2 games from us next year (hint, hint, hint... again :neener: :thumbsup: )

Posted: Thu Nov 17, 2011 9:40 am
by wosung
PhilThib wrote:Code names are usually made to confuse the enemy :mdr: ;)

wrong bet... if they weren't, our project would have been Jefferson or Madison (hint, hint, hint... :thumbsup: )

... by the way, who said there was only one project, may be you'll see 2 games from us next year (hint, hint, hint... again :neener: :thumbsup: )


O.K, two games next year possibly means AGE and not a new engine, which IMO is a good thing. Or, less likely, Paradox-mother made you use the Clausewitz engine.

First one could be WIA2 or AACW2. Or even a combination. It could have a bigger map and PON elements, like detailed economics, colonization, etc.

Now the second one. If you won't have to reinvent the wheel, engine-wise and for the historical setting, then Project Wilson, Bush sen. or whoever, could be a PON Scen/DLC like WW 1 or a Nappy 2.

Or Phil has a lot of fun confusing his enemies, hrchm, potential customers even more ...

Best regards

Posted: Thu Nov 17, 2011 11:48 am
by PhilThib
wosung wrote:Or Phil has a lot of fun confusing his enemies, hrchm, potential customers even more ...


I do :mdr: ... but there are some good guesses :D

Posted: Thu Nov 17, 2011 12:27 pm
by wosung
Thank's for teasing us. It's a good sign. It means Ageod is still alive and kicking.

Best regards

Posted: Thu Nov 17, 2011 3:13 pm
by bobbob
Vietnam, Vietnam, Vietnam. Oh did I say Vietnam. Thank you.

Posted: Thu Nov 17, 2011 3:42 pm
by Hohenlohe
Then it will be Napoleon 2 and hopefully Pax Romana 2 because this would fit to the engine or a Thirty Years War at least,but that are only my guess. :bonk:

I hope for some good games...

greetings

Hohenlohe who tries to read Phils mind...*grin* :coeurs: :love:

Posted: Thu Nov 17, 2011 3:47 pm
by PhilThib
These will be good games I am sure...and I can tell you that one of the project is made by a team of experienced AGEOD players who really have a good grasp of the engine... :coeurs:

Posted: Thu Nov 17, 2011 7:58 pm
by Palpat
I dream of a Grand Siècle/ Louis 14th's wars game, but I guess that won't be this time...

Posted: Fri Nov 18, 2011 7:15 am
by Comtedemeighan
wosung wrote:Codenames for Paradox "Inhouse" projects now seem to be choosen after American presidents. I wouldn't bet it to be some Overlord game.


This is a homage to Black Isle studios who named their projects after presidents. The most famous or infamous depending on who you talk to is the original Fallout 3 (Van Buren) that was cancelled.

Posted: Fri Nov 18, 2011 7:00 pm
by Nikel
With PhilThib comments... I also think that the games will be NCP2 and an ancient Rome game, the old Second Punic War mod? I guess.

Posted: Fri Nov 18, 2011 7:02 pm
by Nikel
PhilThib wrote:I can tell you that one of the project is made by a team of experienced AGEOD players who really have a good grasp of the engine... :coeurs:



And the second? :D

Posted: Sat Nov 19, 2011 12:24 am
by Carnium
Will RUS be discounted any time soon or not until August ;)

Posted: Sat Nov 19, 2011 2:25 pm
by PhilThib
I'll do something for Xmas I believe ;)

Posted: Sun Nov 20, 2011 7:03 pm
by Duckman
Ageod is the best chance we will ever have that we will see a dedicated 30 Years Was game. fingers crossed!

Posted: Sun Nov 20, 2011 10:30 pm
by wijse
I am hoping for a WW2 game with focus on the eastern front with a better aircraft control than in RUS.

:)

Posted: Wed Nov 23, 2011 11:12 am
by veji1
Duckman wrote:Ageod is the best chance we will ever have that we will see a dedicated 30 Years Was game. fingers crossed!


Well, with a european map of the detail level of ROP, they could with rule and slight engine alterations make games covering all periods fromm 1600 to 1920 (with a rail road overlay).

Posted: Wed Nov 23, 2011 5:39 pm
by caranorn
veji1 wrote:Well, with a european map of the detail level of ROP, they could with rule and slight engine alterations make games covering all periods fromm 1600 to 1920 (with a rail road overlay).


Actually antique and classic period should work too. For medieval I have some doubts but maybe with some inovative design ideas. So essentially I'd say anything from 4000BC to 2000AD (there has been some discussion about the Vietnam war, Punic and Peloponesian War mods were at one point underway (the reason they did not progress was not engine limitations, rather too small a volunteer base and possibly that no coordinators came forward)...

Of course more modern warfare would require more engine modifications. Particularly air warfare starting with the 1910's. Possibly post WWII would also require coverage of missiles and satelites (then again, one could assume a non nuclear or limited nuclear war (like they did with GDW's Third World War Series (was that GDW? 4 games, first covering Northwestern Europe, second the Balkans, third Scandinavia and the fourth Iran/Irak and co.), where they assumed that any strategic nuclear war would mean no real tactical warfare and that any tactical warfare scenario could only lead up to the point were it went all out nuclear, so no need to cover more than tactical nukes (ABC/NBC was abstracted except in the 4th game as it was assumed that native forces in that part of Asia would have outdated chemical/bacteorlogical warfare equipment, while the main forces would be sufficiently equiped not to suffer negatively from tactical chemicals...)...

Many gams could be designed by mod teams alone without (or with only minor) official support. Though of course that would require a dedicated team and almost certainly a good coordinator. One problem would probably be that many of the most likely candidates for such mod teams are also Ageod betas/volunteers already tied up in other projects (in some cases also with projects for other game companies (iirc we have a few Matrix betas here)...