Gray_Lensman wrote: No wonder I dislike reviewers, they have absolutely NO clue what goes into game design/development.
Clovis wrote:Except mixing WW1 to the AGE engine,
Clovis wrote:I feel this review as fair as possible. Rise of Prussia doesn't have real breaking new features but is a superb wargame based on a wonderful engine. Now, HPS is doing the same,and even worse, because the new features are rare and without any real importance.
Generalisimo wrote:I also found that a bit "funny", but it is really a minor error while trying to "list" all the previous AGEOD games...
Well, I do think ROP is a great improvement over AACW 1.0... a HUGE improvement.
Even in comparison to the last AGE game, WIA, there are a lot of new things... in my opinion, being the major one, the Detailed Combat Report.
But I think the problem resides in what you call an "expansion".
IMHO, an expansion is something like Alexander was to Rome Total War... some new playing variations over exactly the same "base".
By just looking at the map, you can't say that about AACW and ROP for example.
Yes, the "mechanism" behind it are more or less the same, but that's true also for any RPG out there... or for any FPS out there... so, after I have played "Wolfenstein 3D" around 1992, I should never play any other FPS because they all are "expansions" from that? ... really, no.
Oh..about FPS...FPS aren't played by most for gameplay sake...they are played for gfx. The same for RPG , except a minority of players who will always prefer Fallout 1 to Fallout 3
Clovis wrote:The important point isn't what is ROP, but what players and reviewers will think of. Without any major change in gfx or gameplay, they will see ROP as an expansion or whatever term they will choose to describe a new product in the same line, with some new options or features, about like a new car supporting the same name than the precedent. The new things in it will be appreciated only by the few who have a large knwoledge of the AGE engine, your case, mine, but definitly not of the casual wargamer...
Clovis wrote:They're less difference between RPO and WIA or even AACW 1.0 than they were between BOA and other computer wargames. In any case, this review isn't saying ROP to be uninteresting, it's just stating about a new iteration of the AGE engine, fairly and soundly. Building games on the same engine with a progressive improvment in gameplay isn't bad in the long run, and is certainly the way to go, but in the short run, you can't just expect reviews to focalize only on the new features as groundbreaking.
Clovis wrote:Oh..about FPS...FPS aren't played by most for gameplay sake...they are played for gfx. The same for RPG , except a minority of players who will always prefer Fallout 1 to Fallout 3
Gray_Lensman wrote:It's not irrelevant... It's time for the reviewers to be honest with the whole community (people) and review games in the current design/development atmosphere and not live in the past. Reviews such as this just help to further dry up a dwindling market by making everyone believe they are not getting anything of value when a new game is released using the same game engine but an entire new game database and map.
Gray_Lensman wrote:It's not irrelevant... It's time for the reviewers to be honest with the whole community (people) and review games in the current design/development atmosphere and not live in the past. Reviews such as this just help to further dry up a dwindling market by making everyone believe they are not getting anything of value when a new game is released using the same game engine but an entire new game database and map.
arsan wrote:Heh, at least this one can tell apart a turn based game from an RTS game... many others can't We can agree with him or not, but at least has played the game a little.
Just for the laughs, check this so called "review" of Rise of Prussia
http://feralentertainment.blogspot.com/2010/03/rise-of-prussia.html
Anybody who have even glanced over one of AGEOD games will have good fun
How can a guy be so clueless about what he writes about?? (not to mention spelling...)
I love the "levels" part
Cheers
VT said...
- As previously stated, ROP is not an RTS; rather it is a simultaneously-executed (or We-Go) TBS (you might want to check those acronyms up to get them "under control") - anyone expecting to get tank rushed by the AI in this game will have to wait for quite some time.
- The game, in contrast to say the Total War series, digs deep into C3I - i.e. you need to get your command structure and supply network in place rather than just stack a number of units and march off into enemy lands without regards to supply lines or scouting.
- ROP does lack voice acting; to some, this comes as a relief...
Anyway, RTFM and GLHF! //VT
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