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lodilefty
Posts: 7545
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Cumulative Interim updates for 1.01f

Wed Sep 03, 2008 7:19 pm

Again, while we await the next patch ;)

[color="Red"]Cumulative Interim Update for 1.01f 080909[/color]


[color="red"]Apply only to WIA 1.01f[/color]

This update includes all changes since Patch 1.01f

- Fort batteries now truly static - cannot move
- Many text string updates
- Minor weather modifications [some Middle States terrain had snow in June]
- Corrections to several events in FIW [1755, Moncalm, Annus Mirabilis]
- BigBee, AL region data corrected in FIW series
- OMB area names text corrected
- Native leaders that are ING or INF had incorrect model factions and colors
- Combined units that were not displaying leader picture on map corrected for FIW series
- Norwich, NH removed from FIW series [created by event in 1761]; no longer a VP location
- Port added at Sainte Sacrement in FIW; Bateaux built when Ft. William Henry is built
- No deadline to build Ft. Edward or Ft. William Henry in FIW
- Cherokee Treaty and War events corrected
- Field Artllery range reduced to 4 so that ship bombardment is limited to Fort, Coastal, and Siege Artillery
- Siege Artillery now has Siege Expert ability to aid seige
- "Royal Pardon" event corrected to move morale in favor of Tories
- Battoemen can build new bateaux at some locations [1755 Campaign only]
- Fixed USA AI forts in 1775 & 1776 Campaigns
- Revised AutoRaise disband rates and unit quantities in 1755, 1775, 1776 Campaigns
- Steuben and Crawford are now Drill Masters, not Trainers [1775-76 War]
- New 'Winter Leave' events for 1775-1776 USA Trained Infantry - starting December 1776
- USA Trained Infantry now use Elite replacements, not regulars
- Storms at sea in 1775-76 Campaigns are more severe in Winter - can sink Bateaux outright!
- Corrected model for unit Houlière
- Privateers earn EP each turn they end in a Shipping Lane box
Extract the archive anywhere and run the executable. Many files will be overwritten.

[color="Red"]Note: These changes will become part of the next official patch, barring serious bugs. Please specify that you are using this update in any bug reports.[/color]

[color="Blue"]Many of the changes will be effective in your saved games.
The AutoRaise changes will only be effective in NEW games.[/color]

Thank you to the players who reported these issues, and thank you for being patient. :thumbsup:

Enjoy! :love:
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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Hobbes
Posts: 4366
Joined: Sat Mar 11, 2006 12:18 am
Location: UK

Wed Sep 03, 2008 7:45 pm

Hi Lod, it seems .rar software has a 40 day period before it has to be purchased but .zip extractors come free with Windows. Is this the case?
Are there advantages to using the .rar format?

Cheers, Chris

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Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Wed Sep 03, 2008 7:58 pm

Hobbes wrote:Hi Lod, it seems .rar software has a 40 day period before it has to be purchased but .zip extractors come free with Windows. Is this the case?
Are there advantages to using the .rar format?

Cheers, Chris


One advantage is up to 40% more compression ratios, resulting in less time spent downloading and also less hard drive storage space required. Only reason I don't use it more myself is unfamiliarity.

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lodilefty
Posts: 7545
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Wed Sep 03, 2008 9:56 pm

Hobbes wrote:Hi Lod, it seems .rar software has a 40 day period before it has to be purchased but .zip extractors come free with Windows. Is this the case?
Are there advantages to using the .rar format?

Cheers, Chris


The only advantage to me is that it appears in my right-click menu in explorer. :wacko:

I almost never open the rar software directly :o
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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User avatar
lodilefty
Posts: 7545
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Tue Sep 09, 2008 6:00 pm

New update 080909
See first post

Enjoy :)
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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LUDOPEREZ
Major
Posts: 201
Joined: Wed Apr 04, 2007 2:14 pm
Location: Spain (Madrid)

Mon Sep 15, 2008 2:28 pm

I am playing FIW campaign with french side ,and the line infantery remplaces dont work witch Troupes of Marine (Canadian INFANTERY), only witch french infantery.Is it correct?.
Before update 080909 this was not happening.
Another bug its that Baron of DESKAU not dissapears and Montcalm has appeared.
Both are in the game.
A greeting

User avatar
lodilefty
Posts: 7545
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Mon Sep 15, 2008 2:51 pm

Yes, Canadian Infantry regulars are a different replacement. I thought I put them in, but that may be in next patch... :o

I've struggled with Dieskau removal. I know it was historical, but I'm wondering if it is possibly valid for him to stay? [It is currently happening by probability, maybe needs to end with 'certainty' event?]
I'll look at this again.

Thank you for your report! :coeurs:
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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