Hi folks, can anyone answer this to save me a bit of time. If I have 2 units called Ojibwa and I want to send both back to a certain village regardless of their current location is there an easy way to do this? The regular winter quarters example (below) just seems to pick one at random. I could fire the event x times depending on the max number of Ojibwas there could be but this seems a bit basic. Is there a better way?
I'm making slow progress with Pontiac at the moment as my wife is just out of hospital following a hip op but I'm still working on it when I get the time and I'm not too drained. Hopefully it will be ready by end February.
Send a unit to Winter Quarters:
StartEvent 999 Can occur an unlimited number of times
EvalUnqUnit Ojibwa Warband Finds a specific named unit. {Copy/Paste the unit name to insure exact match}
This command insures that the unit still exists. Otherwise, event does not occur.
TurnIndex 10 Occurs only on turn 11 of each year {January 1 = TurnIndex 0}
SelUnqUnit Ojibwa Warband Selects the unit found in Conditions.
MoveUnit $Ojibwa relocates to the region indicated. {Insure that it is a valid Alias: }
ChangeFixing 5 set the unit to be fixed for a set number of turns.
Cheers, Chris