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Hobbes
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Hobbes v Carnium: The Lily and the Lion

Sat Apr 02, 2011 7:13 pm

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Hi folks, here is an AAR for the new King William's War scenario between myself and Carnium (Carnium French against my English).
Many people are probably not that familiar with the 1689 conflict so I have attached a few screenshots to show the major areas.
The game map actually stretches from the Mississippi in Illinois to Terre Neuve and includes regions such as St. Ignace in Michigan and Hudson Bay.

EDIT: Due to a forum change images in the AARs are now repeated. Unfortunately there doesn't seem to be a way to prevent this in older threads.

These are the large English settlements including Boston and New York and the villages of their Iroquois allies to the west.
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The main areas of New France around Québec and Montréal (St. Francis may seem oddly placed but it was further north in 1689).
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The Acadia frontier.
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I'll post more information about the scenario objectives as we play. This is the first real test of the game so I'm hoping we won't hit many bugs but I'm sure we will come up with quite a few ideas for change by the time the AAR is complete.

Here are the scenario notes (quite a bit to read so can be ignored :) )

The King William’s War scenario offers the player many military and diplomatic options. As with the Pontiac scenario, but unlike other WiA scenarios, once offered, these options may not remain available to the player due to a change of circumstance; lack of region control, time of year or game situation.

Morale plays a large part in the triggering of many scenario events. Most options have an EP cost shown in the option hint and care should be taken to retain a certain number of EP for later use as more valuable options may become available as the scenario progresses.
Some options may also have a penalty which will be shown, such as a VP cost, or alluded to in the option hint. If an option seems to have a high cost for the benefit shown, it may be that other hidden benefits are also associated with the option.

Apart from the base EP awarded each turn possession of certain regions, detailed in the scenario notes event, increase this number.
The French player starts the scenario with a 100 VP lead in order to balance the scenario and reflect the historical initiative.

One set of options available to both players is the ability to build small stockades and/or bateaux along the banks of several waterways.
If a player has a leader stacked with at least one regular or militia unit in a region along the Saint Lawrence River, upper Lake Ontario or Lake Champlain, and the region began the scenario with an anchor symbol but no other structure, an option allowing a stockade or bateaux to be built will be offered. This option is not available in winter. Larger forts can be built in the regular way.

Another option available to both players in the first few turns of a game is the option to allow plausible hypothetical events.
The AI will always select this so it is up to the player if he wants to allow it. In a PBEM game both players must choose it.
If the option is chosen by both sides each side will get a high chance of ahistorical options being made available to them (but they won't know if this is the case until the options appear). In reality both sides could have fielded stronger armies. Phips proposed another attack against Québec after his abortive 1690 attempt while the French had ideas for an attack against the eastern seaboard. If both sides have chosen to allow hypothetical events it may be that only one side will be given the opportunity. They may also lose the chance depending on game situation. The options will have a cost in both EP and VP so they will not be easy options and are designed to give players a different experience rather than an easier one. Of course being options - the player may choose not to take them when offered. If this option is chosen and is triggered the scenario will end a year later in 1693.

Please note that many event descriptions have an associated tooltip which will give more detail as to the event effect.
Events with a * prefix have no effect on the scenario and exist solely to add historical flavour.

Many of the smaller structures in the scenario will be destroyed after a successful attack, however structures that exist in strategic or objective regions will remain with control given to the victorious side (although any fort, stockade or depot within the structure may be lost).

Replacements are not used in the scenario but units will gradually recover losses when placed in towns, villages and depots.

Successful raids against Indian villages or small colonial settlements may result in captives being taken which will give the abductor a small VP gain. If the captives are later recovered most of this gain will be recouped.

Corsairs and privateers rarely remain in play for more than a few turns at a time so are best employed interdicting enemy shipping.
Ocean regions used as entry points for reinforcements and supply can prove to be fertile hunting grounds for these brigands.
Many units start the scenario locked but will be unlocked through event or on a certain turn; 1689 tends to be fairly quiet apart from a few raids but the pace picks up in 1690.

The conditions required for a major (sudden death) victory are difficult to achieve for both sides, especially in a PBEM game.
Most victories will be minor and a result of reaching a higher VP level to that of your opponent. Best played as PBEM or as English (Human) against French (AI).

The scenario was designed with Activation Rule set to the middle box.

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Cheers, Chris
Attachments
AndrosaPrisonerInBoston.jpg
Acadia.jpg
FrenchSettlements.jpg
EnglishSettlements.jpg
Cataraqui.jpg

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Hobbes
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Sun Apr 03, 2011 11:56 am

A bit more info before we get started.

Blurb
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VP and objectives. The large towns of Québec, Montréal, Boston and New York have a value of 2. The smaller strategic locations have a value of 1
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Scenario notes event
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French forces in Montréal at game start. Québec houses a similar garrison. Frontenac is yet to make his return to New France.
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The English garrison in Boston. Weaker than those of the French at start yet able to mobilise more men due to the greater number of colonists.
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Cheers, Chris
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Hobbes
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Sun Apr 03, 2011 5:13 pm

The AAR is mainly from the English perspective but Uroš may post from the French side from time to time.

Jacob Leisler takes control after uprisings
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Not much for the English to do at this stage but a few Iroquois raiders head to Tionondogue and scouts in canoes move toward fort Frontenac
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Cheers, Chris
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Hobbes
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Sun Apr 03, 2011 6:29 pm

Quite a decent series here (heavily cut though it seems) :-

http://www.youtube.com/watch?v=6eDBy-qOrr0

http://www.youtube.com/watch?v=25m93JVO7kw&feature=related


P.S. does anyone know what this series is or where it can be bought?

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Hobbes
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Sun Apr 03, 2011 9:10 pm

Still fairly quiet but first blood is drawn off Cape Sable as Corsairs and Privateers clash.
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Hobbes
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Sun Apr 03, 2011 9:30 pm

Raiders led by Castin and Kancamagus manage to take fort Charles at Pemaquid
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Meanwhile Seneca warriors threaten the French settlement of La Prairie to the west
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The English send traders to the southern shore of lake Erie to establish a trading post. If successful the English will recieve a small increase in EP.
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Hobbes
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Wed Apr 06, 2011 6:29 pm

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A privateer spots Frontenac making an early return to New France. This should prevent the French from abandoning fort Frontenac due to the difficulty of maintaining such an isolated position. Historically Frontenac tried to stop the abandonment when he arrived but was too late after his return to New France was slowed by storms. I should mention that we have not chosen the ahistorical option for this AAR which can result in fairly major changes - but small differences like this can occur randomly in the scenario to ensure replayability.
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While Iroquois raids against New France falter, the Abenaki attacks on the New England settlements continue with considerable success.
Many colonists are tortured and killed or carried off to Indian villages. The English call upon a hero of King Philip's War, Benjamin Church, to muster rangers in their defense.
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Hobbes
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Wed Apr 06, 2011 11:35 pm

Things are looking up for the English.

Several frigates under Captain Gilbert are within 20 days sail of Boston
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Church proves that the old dog still has bite when he comes up against Castin at Falmouth.
Worryingly Kancamagus and his Abenaki raiders may have slipped away - the remaining settlements need respite. At least the coming winter may provide it.
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More success for the English as the Seneca raiders take captives from the French La Prairie settlement
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An English envoy is sent to the longhouse to try and gain more support from the Iroquois
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English traders establish a trading post in Ashtabula but the Huron chief Kondiaronk has moved from his village and may threaten the post. The traders are a hardy bunch though!
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Hoping for an early winter.
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Hobbes
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Thu Apr 07, 2011 7:48 pm

A fairly quiet turn. d'Iberville attempts to drive away the Seneca raiders, but they have already left - heading to the trading post in Ashtabula.
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Hobbes
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Sat Apr 09, 2011 10:11 am

Traders at Greene's Point Post post put up a spirited fight but the post has been reduced to ashes by the time the Seneca arrive in the region.
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The majority of Indians will now return to their hunting grounds for winter.
1690 will see strategic regions threatened as larger armies take to the field.
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Hobbes
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Sat Apr 09, 2011 6:39 pm

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Very quiet! I'll post again in spring unless raiders appear
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Hobbes
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Sun Apr 10, 2011 4:04 pm

April 1690 and things get moving again. William Phips arrives in Boston.
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Hobbes
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Sun Apr 10, 2011 4:29 pm

I should mention that many more options are now active for the English - if I had defended Greene's Point Post a little better its continued existence would have given a small EP boost.
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Dodgy finance 1690's style - a price may have to be paid for failure!
Schuyler is now active with a small force in Albany.
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Hobbes
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Sun Apr 10, 2011 8:06 pm

Militia have been raised and the English are on the move. Three fleets set sail from Boston.
I don't want to give too much away as Uroš will no doubt read the AAR and won't want to know too much about my cunning plans.

I can say that Phips takes a small force to attack Port Royal in an attempt to reduce the Corsair haven -
hoping that the town is not about to be reinforced by the French. Other units are also on the move to the west.
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The French have a commanding lead - the onus is on the English to take the battle to them.
However the French are strong and may decide to take the initiative and not leave it to the English to decide the field.
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Hobbes
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Sun Apr 10, 2011 9:45 pm

Phips prepares to assault Port Royal - no French relief force to be seen.
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Militia commander Walley arrives by sea at Falmouth to aid Church in the defence of the town. Still no French or indian activity to be seen in the area.
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Large bands of French and Indian raiders are spotted to the north and east of Albany as the mayor, Pieter Schuyler,
readies a force which includes a unit of the under supplied New York Independent Company.
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Ebbingford
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Sun Apr 10, 2011 10:26 pm

Looks very nice Hobbes :thumbsup:

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Hobbes
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Tue Apr 12, 2011 5:54 pm

Thanks Ebb! The English quickly take back Pemaquid from the French and the small garrison at Port Royal is no match for Phips' force.
I will try and change the text that states 'France destroyed Port Royal' as this is just an anomaly of using the scorched earth feature to remove structures.
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The wolves gather at Albany's door.
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Hobbes
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Tue Apr 12, 2011 6:48 pm

Walley moves to Pentagoet but his militia suffer from fatigue after the difficult cross country march.
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Albany remains unmolested as the French raiders prefer to take easier pickings from outlying villages. The debonair mustachioed one closes on the town however!
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Starsky
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Thu Apr 14, 2011 12:05 am

Seems quite interesting. The lack of scenarios before the major Seven Years wars was frustrating. Where can we find this one?

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Hobbes
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Thu Apr 14, 2011 7:24 am

Still finishing off playtesting - and will need to do some work on the AI - then I will release it.

Cheers, Chris

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Hobbes
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Thu Apr 14, 2011 7:59 pm

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Well after an odd but seemingly non-terminal bug reported in another thread we are underway again.

Schenectady is taken by Sainte-Hélène as the French raiders continue to trouble the smaller settlements and Indian villages.
The Iroquois are angered and more tribes are actively joining the fight against the French.
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To the east Pentagouet surrenders to Wally's troops but his overconfidence left the recently re-captured Pemaquid lightly defended.
Cape raiders are sent back to aid in the towns defence but arrive too late to prevent the Abenaki chief Madockawando's slaughter.
The Cape Indians chase off the attacker but the town has been badly damaged
(as it is in an objective region it will reappear once militia or regular troops from either side arrive to reclaim and rebuild it -
a small colonist unit is also always added to a settlement when captured or rebuilt thanks to Carnium's idea).
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Phips takes his militia to attack Parat's small garrison at Plaisance.
Not sure why a stalemate result is given to some of these attacks when there is an obvious victor?
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Hobbes
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Sat Apr 16, 2011 4:12 pm

First bug (with my scripts not the game) encountered.
Pemaquid should have reappeared as Wally is back in the region - but not a major snag and easily fixed.
French frigates in the area continue their search for English shipping - the hunters may become the prey.
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To the west the French continue to irritate the Iroquois - not sure I would recommend this strategy as they are strong yet difficult to mobilise on mass unless threatened!
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Iroquois and reinforcements raised in New York swell the ranks of defenders in Albany.
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Hobbes
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Sun Apr 17, 2011 9:48 pm

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Winter once more. Not much to report apart from the musings of one man.
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Narwhal
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Mon Apr 18, 2011 8:39 pm

I like this thread. I especially like to watch at the pretty pictures :) Great job !

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Hobbes
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Tue Apr 19, 2011 8:07 pm

Another pretty picture for you :)

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Despite the relative English success they have failed to entice out the larger French marine formations and struggle to close the VP gap.
More adventurous targets may be required! I forgot to mention that the French have taken over the ruins of Greene's Point Post and establish their own TP in the region.
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iroquois.jpg

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Hobbes
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Wed Apr 20, 2011 7:07 pm

Another quiet winter. The only activity sees a new governor installed in New York and Leisler arrested for treason.
This may be a little difficult to follow if you have not read the history as I haven't posted all text for this chain of events.
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Hobbes
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Thu Apr 21, 2011 7:42 pm

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April 1691 and fresh plans are afoot!
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Hobbes
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Fri Apr 22, 2011 8:03 pm

The French have certainly stirred up a hornets nest! Leisler is executed.
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Hobbes
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Sat Apr 23, 2011 9:25 am

It could all end in tears
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The irritated Iroquois are looking for bloody revenge for the French attacks on their villages.
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I may occasionally change the plans shown to keep Carnium guessing.
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Hobbes
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Sat Apr 23, 2011 8:37 pm

The inhabitants of the border villages enjoy a little respite but danger is never far away
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The English are closing the VP gap. Are the French playing too cautious a game?
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The French trading post is destroyed by marauding Seneca. Several minor skirmishes are won by French and indian forces.
Attachments
Clipboard01.jpg
Acadia.jpg

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