Baris
AGEod Guard of Honor
Posts: 1945
Joined: Fri Apr 16, 2010 9:50 pm

Crush to desktop after Fort Rupert battle

Wed Aug 18, 2010 12:56 pm

Hello,

As Great Britain I started a new game (Colonial Campaign)

it is turn 18 I think, After many attempts, it gives error after Fort Rubert battle. Turn stops processing after that.
Attachments

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Backup1.rar
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ENGLAND.rar
(251.9 KiB) Downloaded 310 times

User avatar
lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Wed Aug 18, 2010 2:05 pm

Good news! I resolved the turn with no error! :w00t:

Bad news! I'm running a pre-beta version, which cannot be released until next week when the GameCon is complete and Mr. Pocus returns. :(

(I suspect the new AutoGarrison feature at work: we fixed few things in pre-beta) :blink:

Thank you for your report!!!!! :thumbsup: :coeurs:

Here is your resolved turn with 1 turn backup. Try it to see if you continue.
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Baris
AGEod Guard of Honor
Posts: 1945
Joined: Fri Apr 16, 2010 9:50 pm

Wed Aug 18, 2010 6:12 pm

Glad to help Lodilefty :)

But my thanks for your excellent efforts in this wonderful game.It is rare to see in gaming industry this much support. :thumbsup: :coeurs:

I tried the back up file it gives error again, I think it is not compatible just yet.

In turn 18 there is no garison in Fort Rubert. Attack is in the first seconds of turn processing, so in seconds the game decides to check auto garison I think, so it can not catch up the speed of attack, my guess of course :)

In message log it sometimes say, Fort X has been mustered, There is no problem with auto garrison appearing in that case, But in far away map boxes when suddenly enemy attacks I think it can be problem.

I continue with turn 19, with Marquis Montcalm approaching to New England.

Thanks,

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