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Carnium
Posts: 2115
Joined: Thu Jan 17, 2008 2:08 pm
Location: Slovenia

Clickable objectives and strategic towns ?

Wed Jul 09, 2008 7:49 am

Some of us are not "at home" on the map of the America and would welcome such addition that AACW already has.
Hopefully it can be done in the future.

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LarryP
Sergeant
Posts: 65
Joined: Sat Sep 23, 2006 5:46 pm
Location: Carson City, Nevada, USA

Fri Jul 18, 2008 7:40 pm

I really miss clicking on the strategic towns in the ledger and having the ledger close and the map centering on that town. Like in AACW. That option is so missed!

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Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Fri Jul 18, 2008 7:55 pm

deleted

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MarkShot
Posts: 2306
Joined: Sat Mar 11, 2006 10:22 pm

Fri Jul 18, 2008 8:56 pm

He he ... even with well designed modular code it can start getting kind of confusing managing all those check in/out and builds with so many product lines and variants.

In larger organizations, there is often a full time position created as code librarian to manage source control and build issues. Of course, AGEOD just has a very large hat rack when it comes to project structuring and planning! :)

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arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Fri Jul 18, 2008 9:36 pm

Hi

Talking about consistency issues on the games interface, i see that in WIA; pressing control will only tell you number of men/guns/horses of the whole stack. No info on the individual units on the unit panel as well. Thats how it works on AACW and NCP and i miss the info in WiA :siffle:

Regards

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LarryP
Sergeant
Posts: 65
Joined: Sat Sep 23, 2006 5:46 pm
Location: Carson City, Nevada, USA

Fri Jul 18, 2008 10:15 pm

MarkShot wrote:He he ... even with well designed modular code it can start getting kind of confusing managing all those check in/out and builds with so many product lines and variants.

In larger organizations, there is often a full time position created as code librarian to manage source control and build issues. Of course, AGEOD just has a very large hat rack when it comes to project structuring and planning! :)


Hey Mark! Good to see you again. :hat: I've never worked in a large organization that manages code. My code was always independent. Me only.

I do miss this feature though but I have full faith in AGEOD to implement this in BoA2 as well. AGEOD has always come through with patched gems. One of the best companies for gaming!

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LarryP
Sergeant
Posts: 65
Joined: Sat Sep 23, 2006 5:46 pm
Location: Carson City, Nevada, USA

Sat Aug 02, 2008 3:31 am

AGEOD did it! I wanted the click option in the Strategic Options menu and they did it in this latest patch!

You guys are the best! :coeurs: :nuts: :mdr: :hat:

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