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squarian
Brigadier General
Posts: 485
Joined: Thu Aug 07, 2008 7:41 pm
Location: Pittsburgh, Pennsylvania

embarking from area with enemy present 1.05

Sun Sep 20, 2009 3:59 am

I'm seeing units with orders to embark and leave an area which has enemy units present failing to do so when turn is executed. See the marines and arty in Savannah in the save. Wasn't this supposed to be fixed?
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arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Sun Sep 20, 2009 11:12 am

Hi!

There was some discussion about this on the beta forum and i think there was supposed to be some code changes related to this... but i'm not sure if they were included in the patch or are still "to be made".

Meanwhile, the solution for the problem is to use the evade combat on the fleet. This way they will sail away no matter which enemy units are at the region.
You should always use evade combat if trying to scape form a port siege situation... BUT it's a good idea to use it in any fleets transporting units as even if you don't see a enemy unit on the departure region, some spy or Indian unit can be hidden there and impede your loaded units to sail away. :bonk:

On sea its usually a good idea too, as normally you don't want to pick fights on the way, with 10 regiments aboard ;)

Cheers


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