Combat: a breakdown
Posted: Fri Aug 07, 2009 7:38 pm
I have not used the battle report program yet, so please bear with me
As I understand combat it has 6 rounds per day
Will combat ALWAYS be 6 rounds (if a force doesn't retreat)?
How do you determine what the maximum range is for combat to START? I know it says terrain determines this but is there a list of the distances according to terrain anywhere?
For example I would not want to move my range 3 units into a terrain that I know would allow combat at range 4
So the way I see it is that one unit that has a range of 4 will fire first. Then the range reduces by one, so that the range becomes 3. Then anyone that has a range of 3 fires. Then the range becomes 2. This goes on until range is 0 and then Assault is used
Also, the battle circle disappears FAST on my computer, and I have it set to maximum delay. is this because the battle is fast with small combatants?
Thanks for all replies
As I understand combat it has 6 rounds per day
Will combat ALWAYS be 6 rounds (if a force doesn't retreat)?
How do you determine what the maximum range is for combat to START? I know it says terrain determines this but is there a list of the distances according to terrain anywhere?
For example I would not want to move my range 3 units into a terrain that I know would allow combat at range 4
So the way I see it is that one unit that has a range of 4 will fire first. Then the range reduces by one, so that the range becomes 3. Then anyone that has a range of 3 fires. Then the range becomes 2. This goes on until range is 0 and then Assault is used
Also, the battle circle disappears FAST on my computer, and I have it set to maximum delay. is this because the battle is fast with small combatants?
Thanks for all replies