
Looks like:
"H" key puts selected unit/stack "in" if region has a structure defined as a "City" [which includes City, Village, Settlement and Stockade per Pocus]
= explains behavior at Oswego, Winslow's force, etc
[note Comm mod changes first build of Ft.Oswego to Stockade. Will be rebuilt as Fort if destroyed]
"H" key does not put unit/stack "in" if region has a Fort
without a city
= explains Ft. William Henry [and Ft. Niagra, Ft. Carilion in French side of your save]
This matches well with the
structure definitions, as
City, Village, Stockade and Settlement all contain parameter
IsCity = 1, whereas Fort and Harbor do not.
Pillaged appears to have nothing to do with it.
Harbor appears to have nothing to do with it.
I expect that a "naked"
Depot would also ignore "H", as depot does not contain "IsCity = 1"
I suggest that for now, this is only a minor inconvenience, so best left alone whilst we fry bigger fish.
Thank you for bringing this to our attention!
The search was stimulating.
