Good news to start the day. I finally got in touch with my missing theater commander and hes ready to go! Also we got a teaser from Korrigan about beta testing the new multi-player format when its ready! Cant wait.
Everyones AAR threads are coming along nicely and they look great! My team decided to use the same banner in all of our AARS to give them a team feel. We are also deciding on the maps we will use for official communications.
Sent PMs to my generals outlining what I think our responsibilities and duties should be so Ill give you a brief run down:
1. While I will write orders for overall strategy, actual formulation of the strategy and its implementation is left to them. This will require good in-game communications on all of our parts. I might offer opinions from time to time but will have no direct control of their operations (i.e. I wont order them to take this location or move that army there) They are responsible for fitting their strategy into our overall Grand Strategy. As they will be gaurding each others flanks, effective coordination of goals is paramount.
2.All replacements, reinforcement request and naval support (what little I can offer) come through me and I will make my decisions based on their input. They will have to plan ahead to make sure that they have the neccesary manpower. I will not arbitrarily build a unit just because I think we need it (exception: navy). I will also handle inter-theater transfers (think Longstreet to Tenn.) and expect the commanders to comply with these orders even if one doent neccessarily like it.
3.I will order promotions to army commands only. Actual rank promotions and corps leaders are left to the commander. I will assign new army and division HQs as I see fit based on their requests and recommendations. All rail transport must be approved by me and I will issue orders like "western theater has preference this turn" or "supply considerations prohibit troop movement by rail", etc.
It looks like weve just about agreed on the "gentlemans rules" we will follow and they seem to be simple and effective. I have complete trust in all players to use good gamesmanship and really dont forsee any issues regarding this.
Only a couple of days untill turn 1!!! I would really like to discuss our opening strategy here but that will have to wait till the AARs
Also this thread will be deleted once the game begins.
More to come.