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NCP 1.02a Public Beta Patch

Posted: Tue Dec 11, 2007 6:13 pm
by Pocus
Dear players,

Not much in it, but still the fix for the infamous 1808 guerilla bug, which posed some problems to players. With some luck, it can be made official within 24 hours.

Disclaimer: this patch is in public beta state. Don't download it if you just want officially distributed patches.

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Napoleon's Campaigns Patch 1.02a / December 11, 2007
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This patch contains all changes since version 1.01 included.
You can continue a saved game created before the patch. Most entry will apply, but not all.

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Bugs
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The % of troops in city was not displayed in the battle report.


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Interface
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The force list now always show the leaders ratings if filtered by leaders.


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Scenario Updates & Bugs fixes
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A Portuguese guerilla caused a crash in the Peninsula War Campaign.
Kellerman corps was duplicated in the Danube Campaign.

The German manual is also included in the distribution.

http://ageoddl.telechargement.fr/latest/patch_NCP_v1.02a.zip

Posted: Wed Dec 12, 2007 11:32 am
by Pocus
Lil update: the version number is still erroneously 1.02 in the intro screen.

No comments or notes?

Posted: Wed Dec 12, 2007 6:32 pm
by Dragoon!
One bit:
In the Jena scenario, the town in the region of Thorn is still named "0" on the map.

Posted: Thu Dec 13, 2007 1:52 pm
by Franciscus
And how about the "clipping" of the ledger screen on certain resolutions (1440x900, for instance) ?
If it is just too difficult, maybe just changing the position of the "x" to a more central position could do the trick (of course, Esc works, but this glitch gives a relatively "bad" feeling to the interface :siffle: )

Posted: Thu Dec 13, 2007 3:50 pm
by Pocus
Franciscus wrote:And how about the "clipping" of the ledger screen on certain resolutions (1440x900, for instance) ?
If it is just too difficult, maybe just changing the position of the "x" to a more central position could do the trick (of course, Esc works, but this glitch gives a relatively "bad" feeling to the interface :siffle: )


This is noted in the bug list, thanks.

Posted: Sat Dec 15, 2007 1:40 am
by Sean E
I'm still getting a crash to start during the Spanish Campaign. I have a save to forward?

Posted: Sat Dec 15, 2007 6:38 am
by ussdefiant
Greets,

I've located an apparent problem with some of the events for the Spanish Campaign. In addition to the Brits apparently getting replacements from the "Spanish Insurrection" and "Portugal Replacement" options instead of their intended reciepients, one of the Spanish reinforcements manages to spawn several clones of General de Zayas.

Looking in the ScriptReport.txt, it would seem to be that the event evt_nam_Levies_SPA_01June1808_3 looks to generate 4 brigades worth of uni_SPA_Bde1LE, which is apparently not in the Alias files, and chooses to go with the model already loaded, which be the General.

Posted: Sat Dec 15, 2007 10:14 am
by Pocus
Thanks, we are on it.
I'll close the same thread in the ncp technical forum though.

Posted: Sun Dec 16, 2007 7:42 am
by ussdefiant
oh, and i don't really think that Spanish militia companies are supposed to be upgrading into battalions of Old Guard Grenadiers.

The Convention of Cirta also fails to remove any French troops the AI may have moved into Lisbon. Hill and Co. are besieging the place along with what was supposed to be the city garrison

Posted: Mon Dec 17, 2007 3:16 pm
by Pocus
Both problems are now fixed, thanks.