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berto
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Command Points, Maximum Command Puzzlers

Fri Nov 28, 2008 4:30 pm

In the 1805 Austerlitz scenario, Murat's force (Res. de Cavalerie) is said to have 22 Maximum Command.

How exactly is this computed?

I can see that Murat (3 stars) together with his subordinate commanders (seven 1 star) have way more than enough CPs to reach the stated

unmodified maximum of twelve (12) CPs per Force


But where do the extra 10 CPs (12+10 = 22) come from?

Here are the stated CP modifiers beyond force commander factors:

The twelve (12) CP per Force limitation may be raised by the following cumulative modifiers:

* +2 CPs: if a Signal support unit is present in the Force,
* +1 CP: if a Reconnaissance support unit is present in the Force,
* + (Variable) CPs: Leader Special Abilities
* (Strategic Rating of parent Army commander + [−2]) CPs: if Corps is within Army HQ Leader’s Command Radius


Among Murat and his subordinate commanders, there appear to be no Special Abilities that would up the force CPs beyond the 12 CP maximum. (No special units in the stack either.)

Apparently, the 10 extra CPs are the beneficent effects of this force being a component corps of Napoleon's Grande Armee computed as:

  • 4 CPs from Napoleon's Strategic Rating (6 - 2 = 4) for being within Napoleon's two-region Command Radius as per
    The Command Radius of an Army commander with a Strategic Rating of 6 or greater is limited to the region in which the Army HQ is located and up to two (2) regions away.
  • 6 CPs from Napoleon's Great Strategist Special Ability (ability level 3):
    If the Commander in Chief in the Theater, provides +3 Command Points and an additional +1 per ability level, to his stack and all subordinate corps.

But try this experiment:

  • Turn off the AI.
  • Load the 1805 Austerlitz scenario.
  • Note that Murat's force has 22 Maximum Command.
  • Move Murat's force to the same region as Napoleon (Strasbourg). Note that the force Maximum Command is still 22.
  • Move Murat's force south to Neuchatel, four regions removed from Strasbourg, and two regions beyond Napoleon's supposed Command Radius. Note that the Maximum Command is still 22.
  • Press the 6 key. Napoleon's theater is the light blue area around Strasbourg, in southeast France. Neuchatel is in the vast orange (pink?) colored theater to the east, outside of Napoleon's theater. As before, Maximum Command remains at 22.
  • Keep moving Murat's force further and further south and east, in fact all the way down to Ragusa, about as far away as Murat can possibly move in this scenario. At Ragusa, the Murat force is (a) well outside of Napoleon's Command Radius, (b) four theaters removed from Napoleon's Strasbourg theater, and (c) many regions beyond the limit of Napoleon's Attachment Radius (with Napoleon selected, press the shift key), hence the Out of Command Penalty (halving CPs) should apply. Still, the Murat force's Maximum Command is 22! :bonk:


(I tried similar experiments with other forces, for example moving Corps Gouvion, attached to Massena's Armee d'Italie, to the east and south, as far away as Ragusa. Here, too, the Gouvion force's Maximum Command of 14 remained unchanged no matter how far away it moved, and no matter how far outside it was of Massena's Command Radius, Attachment Radius, and theater.)

What is going on here? What am I missing? :blink:

Or--at least in terms of region, theater, distance, and Command & Attachment Radii--are Maximum Command and the computation of CPs broken?

When it works, if it works, I think all of this region and theater distance stuff is neat, because it adds several interesting strategic wrinkles (don't move your forces too far away from the army commander, because you might lose command control and CPs). But, alas, it doesn't seem to work. If I'm not mistaken, or worse. :wacko:

<edit>
Tested using NCP 1.05a, BTW.
</edit>
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jastaV
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Fri Nov 28, 2008 10:49 pm

I like to notify something like that has been already discussed:

http://www.ageod-forum.com/showthread.php?t=10878

in part in French indeed!

On my own I get feeling maximum number of Corps commanded by Army HQ and Command Radius are perhaps too wide..... may be they have been modelled over ACW standard where telegraph was commonly used!

But it's justa feeling I did not get after such issues for... reason of time! :cool:
Ney: The army will not move!
Napoleon: The army will obey me!
Ney: The army will obey to its Generals’ orders!

[SIZE="1"]Fontainebleau, April 1814[/size]

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berto
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Fri Nov 28, 2008 11:17 pm

jastaV wrote:I like to notify something like that has been already discussed:

http://www.ageod-forum.com/showthread.php?t=10878

in part in French indeed!

Maybe I should submit it to Google Translate? :neener:

On my own I get feeling maximum number of Corps commanded by Army HQ and Command Radius are perhaps too wide..... may be they have been modelled over ACW standard where telegraph was commonly used!

But it's justa feeling I did not get after such issues for... reason of time! :cool:

On the face of it, either the manual is mistaken, or this aspect of the game is broken.

Either way, it would be a shame if subordinate forces can move far and wide without consequence or penalty. Hardly realistic, and it removes an interesting aspect of commander control.

I know that the developers have bigger fish to fry right now (WWI, VGN, RoP), and NCP is low priority, but it would be great if they would review this and please enlighten us on these matters.

(BTW, I'm having a great time in my current hot-seat solitaire game of 1805 Austerlitz. :) )
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jastaV
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Sat Nov 29, 2008 9:49 am

berto wrote:(BTW, I'm having a great time in my current hot-seat solitaire game of 1805 Austerlitz. :) )


Last patch one or the "fixed-to be tested" one:

http://www.ageod-forum.com/showthread.php?t=11735
Ney: The army will not move!

Napoleon: The army will obey me!

Ney: The army will obey to its Generals’ orders!



[SIZE="1"]Fontainebleau, April 1814[/size]

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berto
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Sat Nov 29, 2008 4:56 pm

Not the "Thames or Danube" scenario, rather the standard 1805 Austerlitz scenario in 1.05a.

I played it before against the AI, but it is much better a second time around played hot-seat solitaire.
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FM WarB
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Sat Nov 29, 2008 11:31 pm

Remember, Nappy is Superman, especially in 1805. Does Murat's 6 strategic rating help?
Nappy does not appear quite the same Superman in the wide open spaces of Russia.
I noticed in 1805 (vers 104b) the Bavarian Korps suffered command penalty, after I moved Nappy to the rear.

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berto
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Sun Nov 30, 2008 12:12 am

FM WarB wrote:Remember, Nappy is Superman, especially in 1805. Does Murat's 6 strategic rating help?

Murat's 6 strategic rating might cover the loss of Napoleon's 4 CP bonus as Murat moves beyond Napoleon's Command Radius, but as Murat moves outside the theater, way outside as far southeast as the Balkans, Murat should first lose the beneficial effects of 6 CPs from Napoleon's Great Strategist Special Ability, then suffer an Out of Command Penalty (halving CPs). But this appears not to be the case.

Superman? More God-like, in that the stated rules don't appear to apply.

Unless I'm missing something. :blink:
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Primasprit
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Sun Nov 30, 2008 1:13 am

We are currently looking into this issue. :cwboy:

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berto
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Sun Nov 30, 2008 3:11 am

Primasprit wrote:We are currently looking into this issue. :cwboy:

Thanks!

Another test case: This time, I took Ney's force (Ney with Command Rating 3-2-2) on the "Grand Tour" from Baden Baden down south through the Alps, across northern Italy, down the Adriatic coast as far south as Ragusa--beyond Napoleon's Command Radius, outside of his theater, way beyond his Attachment Radius. Again, every step of the way, the Ney force's Maximum Command was invariably 22--no loss of command benefits, no command penalties, no matter how near or far, no change.

:bonk:

[Note to FM WarB: In this scenario, Murat's Strategic Rating is 4, not 6, so the original puzzle still stands.]
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