Hello! Since I'm trying to simulate shorter movement-intervalls than days, I've run into the problem of winter-mechanics.
I'd like to know if I can make winter set in on the basis of TURN(-cycles). For example, I'd like winter to set in at turn x and last until turn y.
All I could figure out is that the start of winter seems to be defined via "months" (see the weather-pattern-files; e.g. Alpine/March/coldwater/snow/20%). But I can't find any alias for "month". So I guess that months are hard-coded based on the turn-intervalls (e.g. turn48_1-48) that are used?