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New script commands

Mon Jun 17, 2013 11:42 pm


Beginning with games engines dated from today (17/06/2013) onwards, master Pocus :coeurs: added 2 new script commands that are recognized by the engine and can (and will :) ) be used:


- Will change the length of the scenario; for example 10 would mean adding 10 turns, and -1000 would mean remove 1000 turns, but this can be below the current turn, so theoretically the game would end next turn with that - it can be used to force the ending of the game by event


- Set the current date to the date you specify - it can be used to "jump" to a certain date in the future.

The AgeWiki will be updated when possible

(PS: Of course, these commands will not be recognized by any of the older game engines)


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Tue Jun 18, 2013 3:04 pm

Now if someone can tell me how to make the 2nd example in the 2nd command appears, that would be nice. I suck at wiki syntax.

Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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