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Franciscus
Posts: 4564
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

New script commands

Mon Jun 17, 2013 11:42 pm

Hi

Beginning with games engines dated from today (17/06/2013) onwards, master Pocus :coeurs: added 2 new script commands that are recognized by the engine and can (and will :) ) be used:

ChgScenEnd

- Will change the length of the scenario; for example 10 would mean adding 10 turns, and -1000 would mean remove 1000 turns, but this can be below the current turn, so theoretically the game would end next turn with that - it can be used to force the ending of the game by event

ForceDateTo

- Set the current date to the date you specify - it can be used to "jump" to a certain date in the future.

The AgeWiki will be updated when possible

(PS: Of course, these commands will not be recognized by any of the older game engines)

Regards

User avatar
Pocus
Posts: 25160
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue Jun 18, 2013 3:04 pm

http://www.ageod.net/agewiki/ChgScenEnd

http://www.ageod.net/agewiki/ForceDateTo

Now if someone can tell me how to make the 2nd example in the 2nd command appears, that would be nice. I suck at wiki syntax.
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