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King Philip's War graphics help
Posted: Wed Jul 06, 2011 5:38 pm
by Hobbes
Hi folks, I'm just making a small WiA scenario for King Philip's War. If anyone is able to amend the two sets of graphics below slightly to make a more Puritan look I would be very grateful. I can probably come up with something myself if nobody has time but I know there are a few more competent than me
Examples :-
This one could be a little darker as well.
I won't be asking for any other graphics for the scenario but these

(Well maybe one or two at most

)
Thanks, Chris
Posted: Wed Jul 06, 2011 5:41 pm
by Hobbes
Posted: Fri Jul 08, 2011 9:17 pm
by Hobbes
Posted: Fri Jul 08, 2011 10:04 pm
by berto
Sorry, can't help. But looking forward to this new scenario all the same.
Posted: Thu Sep 15, 2011 9:24 pm
by Hobbes
I thought I may as well post this pic as well in case anyone is able to make anything like the unit on the left - or amend an existing WiA mounted unit to look anything like the horseman on the right of the image - they would be very handy for 17th century scenarios! Obviously not using these exact images - but it is the sort of unit that would be very nice to have.
Thanks, Chris
Posted: Thu Sep 15, 2011 10:07 pm
by Nikel
Would like to help you Hobbes, but this is beyond what I can do
Perhaps Pangi or OAM will step in?

Posted: Sat Sep 17, 2011 7:16 pm
by Carilloneur
Hi Hobbes,
Just saw your request. Will give a quick try then post so you can provide further instructions. Currently photoshoping the Joseph Broussard counter, the French Acadian leader of a native partisan unit (Mi'kmaq).
Posted: Sat Sep 17, 2011 7:23 pm
by Hobbes
Carilloneur wrote:Hi Hobbes,
Just saw your request. Will give a quick try then post so you can provide further instructions. Currently photoshoping the Joseph Broussard counter, the French Acadian leader of a native partisan unit (Mi'kmaq).
That's great Carilloneur!
Many thanks,
Chris
Posted: Sat Sep 17, 2011 9:01 pm
by Carilloneur
A quick 1st try so you get the thing... Let me know what do you think.

Posted: Sat Sep 17, 2011 9:48 pm
by Hobbes
Hi Carilloneur, it's a nice graphic but I worry that there may be copyright issues using a graphic like that + it's not really in the same style as other graphics in the game. I'm really after either a change to an existing AGEOD graphic or a 'hand made' graphic in the same style.
The actual look though is exactly the sort of thing I am after if it could be created by a graphics artist. I should have mentioned the above when you said that you were photoshoping a counter - but it didn't register for some reason. If I can't get what I am after I will have a go myself and the graphic will be very useful for that.
Thanks, Chris
Posted: Sat Sep 17, 2011 10:53 pm
by PANGI
Hi Hobbes,
by coincidence i spot this thread and thought that it will be easy task to try something (and also like to help you

). What do you think?

Posted: Sat Sep 17, 2011 11:22 pm
by Nikel
PANGI wrote:Hi Hobbes,
by coincidence i spot this thread and thought that it will be easy task to try something (and also like to help you

). What do you think?


Amazing!
Nice to see you posting stuff Pangi

Posted: Sun Sep 18, 2011 10:13 am
by Hobbes
Wow! That's perfect PANGI!

Just the sort of graphic I was really hoping for.
Thanks so much!
Chris
Posted: Sun Sep 18, 2011 11:39 am
by PANGI
I was glad to help.
Hobbes, is this helpful also?

Posted: Sun Sep 18, 2011 12:11 pm
by Hobbes
Fantastic!
Now I just need a single puritan and I'm good to go
Thanks again Pangi!
Chris
Posted: Mon Sep 19, 2011 9:45 am
by tagwyn
Hobbes: Pilgrims were very colorful. L3
Posted: Tue Sep 20, 2011 7:47 pm
by Hobbes
Posted: Sat Oct 08, 2011 2:29 pm
by Hobbes
Well I managed to copy Pangi's hat onto my single militia unit (sort of).
That's about the limit of my ability.
If anyone feels like amending this graphic (maybe make it a bit darker) - anything you think may improve it please do so and re-post.
Thanks, Chris
Posted: Sat Oct 08, 2011 5:09 pm
by Hobbes
Being a pedant I notice that Discipline is missing the : in the details screen above + the right hand side has a space after the : while the left hand side does not (apart from Ranged Damage and Assault Damage)

Posted: Sat Oct 08, 2011 5:15 pm
by berto
So, too, with "Is a supportNo" immediately to its right. That sort of stuff has been bothering my hypercritical eye for ages. I'm hopelessly detail-oriented, the trees obscure the forest, I can't help it.

Posted: Sat Oct 08, 2011 5:21 pm
by Hobbes
berto wrote:So, too, with "Is a supportNo" immediately to its right. That sort of stuff has been bothering my hypercritical eye for ages. I'm hopelessly detail-oriented, the trees obscure the forest, I can't help it.

OCD Pedants - there must be a reason for this. I think the world needs us!
Posted: Sat Oct 08, 2011 5:38 pm
by berto
Hobbes wrote: 
OCD Pedants - there must be a reason for this. I think the world needs us!
My employer needs this trait in me. If I don't do my job right -- an IT job requiring unflagging and careful attention to detail -- we maybe don't open for business in the morning (we're offline), and the company is possibly placed in jeopardy.
And my demi-profession -- programming -- certainly requires this. A missing or misplaced semicolon or a misspelled identifier, and the code won't compile.
OCD -- it's a way of life.

Posted: Sat Oct 08, 2011 6:06 pm
by lodilefty
Hobbes wrote:Being a pedant I notice that Discipline is missing the : in the details screen above + the right hand side has a space after the : while the left hand side does not (apart from Ranged Damage and Assault Damage)
AFAIK, Those strings are in the LocalStrings__AGE.csv file, and are thus the domain of The Master.
I'll negotiate a dispensation to edit same.....

Posted: Sat Oct 08, 2011 6:33 pm
by Hobbes
berto wrote:My employer needs this trait in me. If I don't do my job right -- an IT job requiring unflagging and careful attention to detail -- we maybe don't open for business in the morning (we're offline), and the company is possibly placed in jeopardy.
And my demi-profession -- programming -- certainly requires this. A missing or misplaced semicolon or a misspelled identifier, and the code won't compile.
OCD -- it's a way of life.
I have the same line of work - but I wonder how something like OCD appears through Natural Selection - and why it is a trait that only seems to have been recognised in recent years? It's not pleasant to have but I don't think it is a disorder.
Posted: Sat Oct 08, 2011 7:04 pm
by berto
Outside of my IT/programming, where it's a requirement, I don't really have clinical OCD. I'm a loner, and have an independent streak a mile long, but other than that -- I'm a pretty normal guy.

Posted: Sat Oct 08, 2011 9:03 pm
by Hobbes
I suppose even straightening a picture on a wall could be classified as OCD.
I think it is in everyone - just more so in some than others.
Cheers, Chris
Posted: Sun Oct 09, 2011 1:00 pm
by lodilefty
Text in LocalStrings is correct, so it's an "Edit the Front End" task.
I sent an inquiry to The Master, so stay tuned....
...by the way, you two are not really OCD, as you would have noticed and commented on the missing icons for Strength, Men, Horses etc.

Posted: Sun Oct 09, 2011 6:05 pm
by Hobbes
I can't see any missing icons for Strength, Men or Horses! Maybe your OCD levels are higher than ours Lodi?
If you have The Master's ear can you give it a pinch and keep hold of it until he reverses Athena's lobotomy please. I assume he is still busy with moving house?
Cheers, Chris
Posted: Sun Oct 09, 2011 8:41 pm
by lodilefty
Hobbes wrote:I can't see any missing icons for Strength, Men or Horses!
cuz they aren't there!!!!!

Posted: Sun Oct 09, 2011 10:05 pm
by Hobbes