User avatar
Bohémond
Posts: 2799
Joined: Wed May 14, 2008 8:47 pm

CapturePerc Parameter

Sat Jan 29, 2011 4:50 am

Hello,

I have done several tests increasing the CapturePerc Parameter for some infantry models (up to 90 %) but it seems only Arty, supply and bateaux elements still be able to be captured as before I did the modfications.

Is there something I'm missing ?

Shall I activate a specific rule or modify another parameter ?

I'm playing NCP 107Rc3

Regards

Bohémond

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Sun Jan 30, 2011 9:59 am

I don't know of other parameters, will ask and check....don't you think that would look weird to have whole units of fighting 'men' captured and turning coats on their former nation though??? :)

I think this was the reason we limited capture to equipment (and ships), although it was not hard coded IIRC. :confused:
Image

User avatar
Bohémond
Posts: 2799
Joined: Wed May 14, 2008 8:47 pm

Sun Jan 30, 2011 2:08 pm

Hello,

Thank you for answering,

I just want to so some tests to change the way how prisonners are handle in NCP.

Let me know.

Regards

Bohémond

User avatar
Pocus
Posts: 25659
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Jan 31, 2011 2:26 pm

This can indeed only work for a units made of support elements.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

User avatar
Bohémond
Posts: 2799
Joined: Wed May 14, 2008 8:47 pm

Mon Jan 31, 2011 2:38 pm

Hello,

Thank you for answering.

It explains why I don't see any changes.

Regards

Bohémond

Return to “Modding AGE engine games”

Who is online

Users browsing this forum: No registered users and 4 guests