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DescEvent

Posted: Sat Jan 24, 2009 1:37 pm
by Hobbes
Anyone know what this command is for?

I have an event evt_nam_LackawannaPW and a evt_desc_LackawannaPW.

I want both sides to see the text but only one side to see the tooltip description. Whatever I try both sides seem to get the tooltip.
It seems if a evt_desc defined with the same name as an event it will display automatically as a tooltip.

If I change the tooltip name to evt_desc_LackawannaDPW and add
DescEvent evt_desc_LackawannaDPW to just one side no tooltip appears
for either side.

Why isn't this working as I think it should?

I suppose I could create a seperate evt_nam for one side and call this with
GenTextMsg.

Thanks, Chris

Posted: Sat Jan 24, 2009 1:47 pm
by lodilefty
Hmmm, I haven't used this much, so dunno.

I suppose I could create a seperate evt_nam for one side and call this with
GenTextMsg.


Sounds good! :thumbsup:

Posted: Wed Jan 28, 2009 11:57 pm
by Hobbes
I've taken out a few of the DescEvent commands I have put into the Pontiac scenario and I see no difference - the tooltip still appears if a evt_desc* text exists. A bit annoying as I have put in so many!

Can't see any reason for this command. Philippe?

Cheers, Chris

Posted: Thu Jan 29, 2009 5:48 pm
by Pocus
There is no functionnal DescEvent command, this is present in the AACW files for reference, but you don't need as you know now a command to have the tooltip appears. The game will automatically search for a matching description for an event.

The tooltip exists to give details about an event ... and yes it was not planned to give different details depending of the faction reading it... If you need to do that, you have to create a separate 'notify me' event as you did.