Money income per turn: questions
Posted: Sun Dec 28, 2008 1:34 pm
I have few questions over way Faction Money income per turn works.
1. I assume Cities xls files, column T: "Money" set the amount of money got from single regions.
I do not know how many money per turn is then cretided per unit in column T......
For example Belfast Money=1: in game term, the 1 then will provide 1, 10 or 100 money/turn?
BTW, I noticed FRA side controlled regions provides few money compared to coalition ones in most scenarios!
2. Is there then any other way to get money, but commerce?
3. The scenatio starting Money credited to factions, (ChangeMoneyPool command line from setup xls) does anyway influence money income per turn?
Thanks in advance for clarifications
1. I assume Cities xls files, column T: "Money" set the amount of money got from single regions.
I do not know how many money per turn is then cretided per unit in column T......
For example Belfast Money=1: in game term, the 1 then will provide 1, 10 or 100 money/turn?
BTW, I noticed FRA side controlled regions provides few money compared to coalition ones in most scenarios!
2. Is there then any other way to get money, but commerce?
3. The scenatio starting Money credited to factions, (ChangeMoneyPool command line from setup xls) does anyway influence money income per turn?
Thanks in advance for clarifications