Page 1 of 1

RulSuddenDeath

Posted: Mon Aug 18, 2008 3:26 pm
by jastaV
To trigger Sudden Death victory/defeat conditions is sufficient just to edit "RulSuddenDeath = 1" in Setup files for the two factions?

No other files to edit?

Posted: Mon Aug 18, 2008 4:51 pm
by PhilThib
No, that's enough...of course if you enable the suddendeath rule, you have to be careful about the objective number required to trigger it :sourcil:

Posted: Mon Aug 18, 2008 5:27 pm
by jastaV
PhilThib wrote:No, that's enough...of course if you enable the suddendeath rule, you have to be careful about the objective number required to trigger it :sourcil:


May be we have a NCP ver 1.04b trouble with Sudden Death activation! :p leure:

In all NCP default scenery I tried since I udpated to ver 1.04b no Sudden Death victory or defeat occured........Indeed it was because Sudden Death was not enabled!

Recentely I enabled Sudden Death rules with Germany 1813 Hist. Mod ver 3.03!
In my last test-gaming session I experinced a game crash "because of too many errors occurred in the turn" as soon as I reached the Sudden Death NM value!

.......may be further investigation could help to clarify the issue!

Please do not ask me to send game turn files!
....I went pasting over game-crash turn onee in an hurried effort to recover the match!

Posted: Tue Aug 19, 2008 10:22 pm
by jastaV
May be have news as regard the stability/game crash trouble I mentioned:

http://www.ageod-forum.com/showthread.php?t=10290

It could worth you'll check this point!