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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Improved Command: AlterCubSubUnit(s)

Wed May 21, 2008 4:23 pm

This command has received a new parameter: SetFixing

AlterCuSubUnit(s) = [ApplyToList] [;Probability Value] [;Attempts Value] [;ModelUID NewUID/PrimUpg/SecUpg [NewName] ] [;ChgSeniority Value] [;ChgHealth Value] [;ChgCohesion Value] [;ChgXPLevelValue]'] [;Kill] [;RerollActivation] [;SetFixing Value]

SetFixing allows you to change the fixing value of the parent unit of each selected sub-unit. Valid values are:

0: unfixed
1 to 998: fixed this number of turn (unless attacked)
-1 to -998: fixed this number of turn (unless attacked), but a friendly unit passing by with of power >= of the fixed unit will unfix it.

999: always fixed (unless attacked)
-999: always fixed (unless attacked), but a friendly unit passing by with of power >= of the fixed unit will unfix it.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

tagwyn
AGEod Guard of Honor
Posts: 1220
Joined: Tue Apr 17, 2007 4:09 pm

Fixed Units?

Wed May 21, 2008 4:54 pm

Pocus: What is the rationale for this change? I have never thought this was a problem? T

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Rafiki
Posts: 5811
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Location: Oslo, Norway

Wed May 21, 2008 5:27 pm

Added flexibility for modding purposes :)
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User avatar
GShock
Posts: 1134
Joined: Tue Aug 07, 2007 4:30 pm

Wed May 21, 2008 8:45 pm

I must admit when he comes out with the white rabbits from the cilinder he's far more sexy! :)
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User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu May 22, 2008 7:56 am

Also the Saturnian wax is much better when it comes to color the waves in bold.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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