This command has received a new parameter: SetFixing
AlterCuSubUnit(s) = [ApplyToList] [;Probability Value] [;Attempts Value] [;ModelUID NewUID/PrimUpg/SecUpg [NewName] ] [;ChgSeniority Value] [;ChgHealth Value] [;ChgCohesion Value] [;ChgXPLevelValue]'] [;Kill] [;RerollActivation] [;SetFixing Value]
SetFixing allows you to change the fixing value of the parent unit of each selected sub-unit. Valid values are:
0: unfixed
1 to 998: fixed this number of turn (unless attacked)
-1 to -998: fixed this number of turn (unless attacked), but a friendly unit passing by with of power >= of the fixed unit will unfix it.
999: always fixed (unless attacked)
-999: always fixed (unless attacked), but a friendly unit passing by with of power >= of the fixed unit will unfix it.