PhilThib wrote:Tell me where, when and how you spot these units, in order we can determine whether they are generated by the engine (autoraise) or by the setup
ussdefiant wrote:These problems are because the units in question are set to have the same names as various state militia units. The Americans have continental regiments from various states who are set to bear names such as 1st Massachuests, Virginia, Rhode Island, etc.
The game does not want to give identical names to any unit, so you get the bland default name when it raises a unit indentically named to one already on the map.
The best way to deal with this would probably be to change the names list for the problematic Continentals, such as setting them to 1st RI Line, 2nd MA Line, etc etc. and also change the event that converts rebel militias in Dec. 75 to avoid conflicts(Most of the problematic units are replacements for these if they should get destroyed).
ussdefiant wrote:Somewhat of an academic question, as currently neither supply nor artilerry units are set to be autoraised for either side.
PhilThib wrote:Tell me where, when and how you spot these units, in order we can determine whether they are generated by the engine (autoraise) or by the setup
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