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Stwa
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Posts: 395
Joined: Thu Jul 26, 2007 7:01 am

Fri Jul 04, 2014 8:42 pm

:)

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Stwa
Colonel
Posts: 395
Joined: Thu Jul 26, 2007 7:01 am

Fri Jul 04, 2014 9:03 pm

Once in game, its business as usual.

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Stwa
Colonel
Posts: 395
Joined: Thu Jul 26, 2007 7:01 am

Sat Jul 05, 2014 4:26 pm

Here is one I did a long time ago. It is the 1813 Great Lakes Campaign, but set to 1863. It is fictional, but it is just as much fun as the original.

Sometimes, I like to play with the Army and Fleet graphics on top (not the leaders). I keep thinking, I am going to set some of the old forts back to just cities, but I just never seem to get around to it.

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Stwa
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Posts: 395
Joined: Thu Jul 26, 2007 7:01 am

Sun Jul 06, 2014 12:30 pm

I decided to go with the Generic Major and Brigadeer leaders for stuff that did not have an actual leader portrait. See the attached pic. They look nice. You can arrange the nomainclature that displays on the Detail Popup to describe these officers as Staff.

And for converting the Great Lakes to ACW, I went with a Regimental game, like the BoA original. I used all the original unit names and general names. They are all dressed up for ACW now, so they need the generic leader graphics. I ditched the Indians and substitued "Native Militia" units instead.

The notion of eschelons is not part of the BoA database, and the system can support anything you like (Regiments, Brigades, Warbands, Legions). And each type of scenario can be integrated into the same game.

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Stwa
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Posts: 395
Joined: Thu Jul 26, 2007 7:01 am

Mon Jul 07, 2014 12:56 pm

Back to ACW. I spent part of the day finish the English Infasturcture, which inlcuded Haiti as a sub-faction.

You would think France? But England is the 3rd playable faction in this game and Haiti has only Port-au-Prince, so England should protect her.

France is in Mexico, which is OFF MAP. But I can work with that.

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