Lafrite
Posts: 847
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Contact: Website

Wed Jul 23, 2008 12:30 pm

:fleurs: not enough words to express ours thanks :hat:

Serpent77
Sergeant
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Wed Jul 23, 2008 4:28 pm

Great stuff! Thank you!

bschulte
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Location: SW Illinois
Contact: Website

Thu Jul 24, 2008 1:05 am

Jabberwock wrote:Contain all previous work by both myself and jackfox, compatible with 1.10d, in one large zip file. (1.8Mb)

Thank you everyone who helped test this one, particularly jbhood, serpent77, jack54, & gray_lensman.


Updated at my AACW mod hosting site as well.

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Jabberwock
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Thu Jul 24, 2008 6:48 am

Excellent. Thank you.
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Bowman
Conscript
Posts: 9
Joined: Mon Feb 11, 2008 12:45 pm

Thu Jul 24, 2008 11:14 pm

Jabber,

I'm using your 1.10d set and seem to have 2 x G McCall, one with an 83 seniority and the other 95, both appeared in 1861, is this correct?

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Jabberwock
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Thu Jul 24, 2008 11:17 pm

Probably a scenario setup / event problem. What campaign are you playing?
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Gray_Lensman
Posts: 497
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Location: Who is John Galt?

Thu Jul 24, 2008 11:50 pm

deleted

Bowman
Conscript
Posts: 9
Joined: Mon Feb 11, 2008 12:45 pm

Fri Jul 25, 2008 9:05 am

Thanks guy's,

Playing PBEM Mod full 1861 2 theater campaign.

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jack54
Brigadier General
Posts: 491
Joined: Fri Jan 18, 2008 12:08 am
Location: East Tennessee USA

thanks to everyone involved!

Sat Jul 26, 2008 4:05 pm

thanks jabber for the update.


as I've said before I love this mod.

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jack54
Brigadier General
Posts: 491
Joined: Fri Jan 18, 2008 12:08 am
Location: East Tennessee USA

curious about enemy army graphics!

Sat Jul 26, 2008 4:22 pm

I'm still curious as to why a few enemy army general portaits change to generic army images.(soldier icons)

example: both Jackson and Forrest were spotted as commanding officers,portaits in place.Several turns later same army has generic soldier image in place of portrait while Jackson and Forrest are still listed as commanding officers.

I wonder if its it's caused by an injury to the General, both were in resent battles,or possibly faulty intelligence. Not complaining just curious, thanks!

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jack54
Brigadier General
Posts: 491
Joined: Fri Jan 18, 2008 12:08 am
Location: East Tennessee USA

curious about enemy army graphics!

Sat Jul 26, 2008 4:23 pm

I'm still curious as to why a few enemy army general portaits change to generic army images.(soldier icons)

example: both Jackson and Forrest were spotted as commanding officers,portaits in place.Several turns later the same armys have generic soldier images in place of portraits while Jackson and Forrest are still listed as commanding officers.

I wonder if its it's caused by an injury to the General, both were in resent battles,or possibly faulty intelligence. Not complaining just curious, thanks!

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Injun
Lieutenant
Posts: 140
Joined: Sun May 04, 2008 1:52 am
Location: Orangre Park, Florida

Game Crash, latest update 1.10d of the Mod

Sun Jul 27, 2008 3:33 am

Jabberwock,

I updated my General graphics mod game. I got a critical error. No saved games a fresh install of 1.10d with the latest RR mod update. The critical error came while the game was loading. I had no problems prior to loading the 1.10d update of this mod. I have attached the !main log.

Since I run your mod in a seperate folder I loaded my vanilla game with 1.10d and the latest RR mod update ,no problem loading. log attached !main log Vanilla.

This you can rule out, I ran a vanilla unmoded 1.10d and this shows up in the log:

10:07:05 PM [Warning ] TModel.Create The model 217 Robert E. Rodes has a TechUpg value of -2147483648 Check if the alias is correct, corrected to -1
10:07:05 PM [Warning ] TModel.Create The model 304 John Schofield has a TechUpg value of -2147483648 Check if the alias is correct, corrected to -1

So some in the mod caused the crash.
Attachments

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Gray_Lensman
Posts: 497
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Location: Who is John Galt?

Sun Jul 27, 2008 5:46 am

deleted

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Eugene Carr
Colonel
Posts: 387
Joined: Wed Jun 20, 2007 6:58 pm
Location: Dundee, Scotland

Sun Jul 27, 2008 8:17 am

The error message re Rodes and Schofield is in both logs and doesnt usually crash the game, I think the problem lies elsewhere.

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arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Sun Jul 27, 2008 10:12 am

Eugene Carr wrote:The error message re Rodes and Schofield is in both logs and doesnt usually crash the game, I think the problem lies elsewhere.


Yes, that two messages appears always in my vanilla logs since looong ago (1.07 maybe? even before?) never causing any problems.

richfed
Posts: 902
Joined: Tue Nov 21, 2006 9:50 pm
Location: Marion, North Carolina, USA
Contact: Website

Sun Jul 27, 2008 1:21 pm

Just want to say that this is an awesome addition, Jabberwock. Can't have enough real faces - the more, the merrier.

Here's hoping your work shows up in the next patch.

Thanks!
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Gray_Lensman
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Sun Jul 27, 2008 5:10 pm

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Injun
Lieutenant
Posts: 140
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Location: Orangre Park, Florida

Unable to get into game

Mon Jul 28, 2008 2:18 am

Gray_Lensman wrote:When someone says they received a critical error, I generally take this to mean they can't get into the game at all.



Yes that was the case. I loaded in this order; 61, 62, 63, update found on page 6 of this thread, dated 1 may 2008, and then loaded Updated CSA-USA Portraits 1.10 Ver 2. This was over 1.10d and AACW_Historical_Accuracy_MOD_20080717_(fast_install). The game started to load and then got a criticial error message and back to desktop.

I redid a fresh install up date to 1.10d and reinstalled mod except for the 1 may 2008 update. The game loaded. I thoought I would open up the update zip fill and compare the mdl files to what was currently in the game. I found this difference:

BaseCohLoss = 22
BaseAttrition = 22

These two line entries where missing from the 1 may 2008 update mdls for
548USAJ. Foster, 587USAJ. Barnes, 545USAH. Berry, 550USAL. Rousseau and, 596USAS. Fry.

I ask could those missing line enteries in the mdl cause a crash to disk top?

The game is working with out the 1 may 2008 update. I think I will leave it at that. I will install AACW_Historical_Accuracy_MOD_20080717_(fast_install). and see what happens and report back.

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Eugene Carr
Colonel
Posts: 387
Joined: Wed Jun 20, 2007 6:58 pm
Location: Dundee, Scotland

Mon Jul 28, 2008 7:42 am

I checked my copy of the graphics mod and those files had the 2 lines.

4th post in this thread has the newest version of the mod try downloading again.

Those lines derive from an addition to the database a couple of patches ago.
S!

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Gray_Lensman
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Mon Jul 28, 2008 4:25 pm

deleted

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Jabberwock
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Mon Jul 28, 2008 5:35 pm

I'll double-check this and add the Rodes and Schofield fix to the download tonight.

I'll look into the McCall issue as well. I don't think the mod is causing the problem, but I may be able to identify what is.

jack54 wrote:I'm still curious as to why a few enemy army general portaits change to generic army images.(soldier icons)


I have no idea on that one.
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Injun
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Location: Orangre Park, Florida

Lensman and Jabberwock

Tue Jul 29, 2008 1:08 am

Lensman,
Thanks for the quick fix on the rodes and Scholfield.

Jabberwock,
If you would check that page 6 update post and look over the zip you will find those line enteries missing in those mdl files.

BaseCohLoss = 22
BaseAttrition = 22

For.

548USAJ. Foster, 587USAJ. Barnes, 545USAH. Berry, 550USAL. Rousseau and, 596USAS. Fry.

That update need for this mod?

I down loaded them about three or four days ago.
Great work on this mod.

Serpent77
Sergeant
Posts: 65
Joined: Fri Sep 21, 2007 5:46 pm

Tue Jul 29, 2008 9:22 pm

I want to report a possible bug. Confederate general Alexander (artillery specialist) appeares (Jan '62) as a generic portrait general while there is a unique portrait for him in specific folder. Playing unmodified 1.10d.

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Jabberwock
Posts: 2204
Joined: Thu May 31, 2007 12:12 am
Location: Weymouth, MA
Contact: ICQ

Tue Jul 29, 2008 9:24 pm

Serpent77 wrote:I want to report a possible bug. Confederate general Alexander (artillery specialist) appeares (Jan '62) as a generic portrait general while there is a unique portrait for him in specific folder. Playing unmodified 1.10d.


Didn't work on the mod last night. I will add this one to my to do list for tonight.
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Jabberwock
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Wed Jul 30, 2008 12:29 pm

Updated post #4 (to fix Alexander, Rodes, Schofield, and Pickett), and the mini-download on page 6 as well (to make that one compatible with the new mdl format). Additional notes in those posts.
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Serpent77
Sergeant
Posts: 65
Joined: Fri Sep 21, 2007 5:46 pm

Wed Jul 30, 2008 7:08 pm

Thank you! Absolutely fantastic mod!

Serpent77
Sergeant
Posts: 65
Joined: Fri Sep 21, 2007 5:46 pm

Fri Aug 01, 2008 8:01 pm

Just one question. Union general R.Mitchel appears with no portrait. I couldn't figure is there his portrait at all?

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Jabberwock
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Fri Aug 01, 2008 8:11 pm

He's not in the mod, yet. Do you mean no picture at all, or a generic portrait?
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Serpent77
Sergeant
Posts: 65
Joined: Fri Sep 21, 2007 5:46 pm

Sat Aug 02, 2008 5:32 am

Jabberwock wrote:He's not in the mod, yet. Do you mean no picture at all, or a generic portrait?
generic one

Bowman
Conscript
Posts: 9
Joined: Mon Feb 11, 2008 12:45 pm

Sat Aug 09, 2008 12:25 pm

Jabber,

Please see attached screen shots of the 2 McCalls.

Hope that this helps.
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