Aphrodite Mae wrote:Thanks for your mod, Philippe! I've listened to your changes separately, and I like them. I'm having a bit of trouble implementing the actual mod, though. After installing the files, when I invoke the game I get a dialogue box that says "cannot find any compatible Direct3D Device", which is followed by a dialogue box that announces that the application will now close.
On a separate note:
I'm not a programmer, and I don't write scripts... but I wonder if it would be possible to write a Windows script that would automate the process of copying and transferring mod files, after each patch/update?
Aphrodite Mae
I had this problem once a few months ago, but managed to clear it up. Unfortunately I only had it once, so I don't remember exactly what I did.
If anyone else is experiencing this, please give a shout. But I think it may be caused by fragmented files or paths, and is probably cured by doing a clean install.
After the clean install, but before you add the latest patch, try running the game to see if you still get the offending message.
Then, add the patch and try running the game again.
If you still don't get the message, go into your AACW folder and make a copy of your unmodded sound folder before you add the mod to it. Then, add the mod, fire up the game, and see if you still get that message. If you do, we'll take it to the next step.
For the record, I run Windows XP SP3 and am not getting that message.
Another thing to consider is how full and how fragmented your hard drive is, so when you do the clean install, you might want to run your defrag program before and after each step (i.e. before you uninstall your current version of AACW and after you install the clean copy and the latest patch). It sounds like a lot of work, but the upside is that even if it doesn't do anything for the mod, it will make AACW (and your computer) run a lot better.