Population loyalty
Posted: Sun Dec 07, 2008 7:23 pm
Hi all,
I was wondering if there is anyway I can adjust the maximum 1% loyalty shift a province can have per turn?
I've looked at the models file and adjusted the Police rating of Cavalry to 4, but even this won't change the max 1% change- just increase the change of it occuring.
At the moment I have 20-30 units purely occupied in shuffling around provinces to maintain province control over 50% and this is driving me crazy- I so want the loyalty of just a single province to rise above 50%!
In the two games I've played I've yet to get the loyalty of a single province above 50%- the unit shuffling is so tedious and the overview map is simply a sea of blue in many places.....
I noticed in the models file leaders have POLValue = 1 whilst units have POLValue = 0. What does this represent? (As opposed to the Police value)
I'd ideally like 4 Police points to change loyalty by 2%- so pairs of Cavalry can baby-sit key forward provinces and a couple of militia divisions can be used to quickly up the loyalty of provinces further back along the supply chain.
If not possible by units, how about creating a special new leader ability?
So....Is there anyway it can be done?
I was wondering if there is anyway I can adjust the maximum 1% loyalty shift a province can have per turn?
I've looked at the models file and adjusted the Police rating of Cavalry to 4, but even this won't change the max 1% change- just increase the change of it occuring.
At the moment I have 20-30 units purely occupied in shuffling around provinces to maintain province control over 50% and this is driving me crazy- I so want the loyalty of just a single province to rise above 50%!
In the two games I've played I've yet to get the loyalty of a single province above 50%- the unit shuffling is so tedious and the overview map is simply a sea of blue in many places.....
I noticed in the models file leaders have POLValue = 1 whilst units have POLValue = 0. What does this represent? (As opposed to the Police value)
I'd ideally like 4 Police points to change loyalty by 2%- so pairs of Cavalry can baby-sit key forward provinces and a couple of militia divisions can be used to quickly up the loyalty of provinces further back along the supply chain.
If not possible by units, how about creating a special new leader ability?
So....Is there anyway it can be done?