Here's the code I'm using. My new general-promotion has a UID of 1301, and a .MDL number of 1001. This is from the Evasion line, on down, from the standard McCook2 file. For reference: The maxrank = 4 part is because I'm trying to see if I can get a general promotable to four-stars, even if it's just cosmetic. I'd like to do that for Lee and Grant, rather than relying on events.
Code: Select all
TechUpg = $ldr_USA_MCCook3
CapturePerc = 0
IsSupport = 1
SupplyUsage = 0
SupplyStore = 0
AmmoUsage = 0
AmmoStore = 0
ShareSupply = 1
SupHitPen = 0
SupMovePen = 0
SupCbtPen = 0
Ability0 = $Indian_Fighter
VPValue = 6
POLValue = 6
BuildRate = 100
LeaderRank = 2
Seniority = 25
MaxRank = 4
Title = General
LandLeader = 1
Promotable = Yes
Here's the file it feeds into, with the UID and .MDL specified earlier.
Code: Select all
Ability0 = $Indian_Fighter
Ability1 = $Training_Officer
VPValue = 7
POLValue = 6
BuildRate = 100
LeaderRank = 3
Seniority = 23
MaxRank = 4
Title = General
LandLeader = 1
Promotable = Yes
So: Where am I going wrong? And is there anything else I can provide that'd help you, to help me? Just to recap: I am sure that McCook is promoting properly, it merely isn't displaying his three-stars when he gets his three-star rank. Does that need to be specified somewhere, or...? Anyhow, that's all, I'm just curious as to what's bad in the above code!
P.S.: What are the maximum and minimum stats (For strategic, offensive & defensive skill) for leaders? Can this be altered, anywhere? Also: Does what you put under the "Title" line have any effect beyond altering a general's prefix? Like, say, if I wanted to include a few notable Colonels and maybe a far-west constabulary Marshal, and put their titles, there, would it mess up their promotions, or anything else? Oh: And can brand-new, user-created generals advance beyond the two-star rank, or only generals with pictures, etcetera?
Yeah, lots of questions about Generals, but there you have it! Thanks in advance for any assistance!
~Kaoru