
There's a new version out......
bigus
berto wrote:In the Missouri 61-62 scenario, here is the opening stocks & production display:
North: money 100(+0), conscripts 75(+2), war supply 125(+5), general supply 0(+166), ammo 0(+70)
South: money 50(+150), conscripts 25(+9), war supply 85(+8), general supply 238(+210), ammo 61(+64)
Note the wide disparity between the two sides, for example, the North's fixed money supply 100(+0) versus the South's generous, and apparently growing, 50(+150).
Is this an oversight or intentional?
Also, the scenario description and victory conditions are in error (left over from your full-war scenario starting template, no doubt).
berto wrote:I played the Missouri scenario twice yesterday and today. After my second game as the Union, I now have much greater respect for the power of Southern river forts against river transports and ordinary gunboats.leure:
I can't say that I played all that well or expertly, but it seemed to me that, as the Union, I won maybe too easily both times on VPs. Do you think an adjustment is needed here? I should probably play as the South before I state this too strongly.
bigus wrote:Yes the forts help for units moving in ships by them but if you just use normal movement and click on "move by river" you can bypass the forts!![]()
I think this is a bug and will have too check this out further.
Or I might have too stick 1 or 2 CSA gunboats with the forts?
Yes I will have too check on the VP's as my last game I won 246-48 playing as the Union. The AI tends too use up those finances and drafts quite easily which gives them -VP's.
RE:Atlanta.....I have added war supplies etc too Atlanta and am checking this out.when I get bored of one scenerio I move on too another,so A change might be coming soon for Atlanta. I will send this too you when I think I have the right numbers or if it works at all.
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