Coregonas
AGEod Guard of Honor
Posts: 1072
Joined: Sun Nov 25, 2007 9:34 pm
Location: Barcelona-Catalunya

Another trick (WAD?)

Tue Feb 19, 2008 10:06 pm

I ve made some tests against AI to find new ways to stop a good USA player... and found another trick (i ve used it partially) but not sure if WAD... I ve started this following the teleport BUG.

It just makes gaining a free "corps - turn" to the CSA - ANV troops..

Well. I assume I can not use the teleport trick (so CORPS commanders can not teleport)

I teleport a 2* to the ANV area... Turn him into a corps commander. then move to the Stonewall area stack and JOIN them.

Once next turn starts... Jhonston is in command of the corps. So x2 CPs, and able to teleport away Stonewall (or the other generals) to another area if requested, So getting at least 1 extra corps (just a 1 turn advantage)

This way I skip the a) "blocked" status to create a corps until released and b) corps creation 1 area far from the radius HQ

In fact the b) question seems Ok to me... I dont see this as a Dirty trick, but

is the a) question really dirty?

I can use a) also to give the 2 generals (Lee&Cooper) a Corps. In fact I see this as Ok... is a way to add some CPS in Richmond

Sorry Pocus & the troop If Im adding more headaches! :siffle: but a lot of years reading rules & trying to use them to my profit is a very bad habit but i must admit I can not avoid to do it... :niark:

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