Sat May 12, 2007 9:16 am
Pasternakski, ya ole' coot. I got a hankerin you's right 'bout one thang. Aint no way twenty men on horseback with a cannon is as fast as twenty wit'out.
That being said, no calvary leader in his right mind would have gone on a mission without some horse arty', no matter what that mission was. Even J.E.B. Stuart took along a 12#howitzer and a rifled cannon on his famous "ride" around McClellan, and speed and mobility was the primary concern in that instance (not to sure he took wagons with him though). By the way, the cannons did slow him down as, according to at least one account, he had to "wait till well past midnight" for the exhausted arty' to catch join up with the main column on the second night.
At a tactical level, horse arty' would never be able to keep the pace over extended periods time. At a strategic level such as this game covers, I would say horse arty' should not slow down their parent regiments/brigades.
Just my "no sense" worth.
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