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Posted: Mon Sep 28, 2009 3:41 pm
by squarian
Add me to the beta test list. :)

Posted: Mon Sep 28, 2009 3:48 pm
by AndrewKurtz
Pocus wrote:Gentlemen, an important news!

Athena was crippled since some weeks!

I have returned into AI development since 2 weeks, and today, while checking the AI missions, I saw that all the Attack/Defend goals received a final interest value of 0, meaning they were never chosen. And these goals are perhaps the most important of the game... What remained where the 'specialties' missions (a good 20 or so), which can do a good job, but don't suffice to play well (by definition, all missions are needed or the AI is missing half of her brain).


WOW! You mean the issue wasn't caused by the draft options change :D :wacko:

Posted: Mon Sep 28, 2009 9:58 pm
by Lew
Pocus wrote:I have hope that people will have the feeling in the next patch to meet once again good old 1.13 Athena AI, with some more improvements what's more! (not everything done in VGN can be added to AACW, but still, some quality new code will be in, expect the unexpectable ;) ).
...aaand that's reason #87 why AGEOD rocks hard. :D

Posted: Mon Sep 28, 2009 10:01 pm
by Gray_Lensman
deleted

Posted: Tue Sep 29, 2009 8:53 am
by Pocus
We will soon post a new executable on the 'Help Improve AACW' subforum, for people wanting to try it before the official patch.