Pocus wrote:1. Rail: you can use it if you have 25% MC or better.
I think this number has to go way up. As it is, if a contested region is 50-50 controlled, then both sides can use the railroads at the same time, which seems like a ridiculous situation. I mean, are Confederate trains going one way, and Union trains going the other?
I've got a new game I am playing as the Union, and this 25% rule allowed me to move troops very quickly through regions of Kentucky in 1861. This despite the fact that I violated Kentucky's neutrality, the state is hostile, and the regions the rail runs through are nominally controlled by the enemy! But, I do have 25% control, so the rails work.
Given the rigid and fragile nature of a railroad network, I would think it would be available only in peaceful regions which are firmly under control.
I think it would make more sense to raise the number to 75% controlled. This prevents rail use by either side (or both sides) in contested areas.