AP514
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Posts: 38
Joined: Sun Apr 15, 2007 9:37 pm

Link/Path wierdness 1.07b

Fri Oct 05, 2007 11:25 pm

I have V1.07b.....I have noticed several times that sometimes when I try to move a stack a long distance(rail) that the amount of time is sometimes off..

Example a move from DC to Ciro was only 8 days... the link went from a City in the NE(day 6 or 7) to Ciro Day 8. I just redid the move and the path was correctly calculated.

Another one was a rail link from Cinncinatti,OH to a town 1 regoin to the SW. Rail link does not work. takes 6 days to go around to it..instead of 1 day to go directly.

Also in the tool tip when I scroll over the enemy I see his Strenght ,Health, threat value, his stance and his destination....Is thisa bug or a bad Dload ??

AP514

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sat Oct 06, 2007 8:03 am

when the path appears, does it remains stable or is recalculated automatically within 10 seconds. If you save and reload, does the erroneous path is the same as before? If yes to both, can you send me the save?

2nd topic: fixed, thanks.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

AP514
Private
Posts: 38
Joined: Sun Apr 15, 2007 9:37 pm

Link/path

Sun Oct 07, 2007 12:59 am

Pocus wrote:when the path appears, does it remains stable or is recalculated automatically within 10 seconds. If you save and reload, does the erroneous path is the same as before? If yes to both, can you send me the save?

No. it does not recalculate on its own. I just cleared the path and retried the move. The paths are correct on the second try
Not sure never really looked back at it. I did do a save. Had you and your geat support in mind when I saved it. I will reload the save file and see if I can duplicate it.
AP514

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