![Neener :neener:](./images/smilies/tongue.png)
If nothing weird is spotted, it will become available officially soon.
http://ageoddl.telechargement.fr/latest/patch_AACW_v1.12RC1.zip
The patch comes with a complete readme for the curious.
berto wrote:Please make special note, and report, if you observe all larger scale engagements to be single-day only.
AndrewKurtz wrote:How many multi-day battles where there in the Civil War that this should simulate?
I can think of include:
Shiloh
Gettysburg
Seven Days
Any others that we should consider? I ask because we need to make sure that we are looking for the right frequency.
berto wrote:Among the ten costliest land battles of the American Civil War, as measured by casualties, listed at
http://en.wikipedia.org/wiki/List_of_American_Civil_War_battles
nine out of the ten were multi-day battles, and just one, Antietam, was single-day. (Note: Stones River had a second day of fighting, on January 2, 1863, after a pause on New Years Day.)
(One must be careful about battle dates, because some cited dates encompass battle preliminaries and aftermaths, where little fighting occurred. Dating multi-day engagements is not an exact science.)
In-game, there is no problem with smaller engagements, where indeed Real War small- to mid-scale battles were mainly, even in the vast majority of cases, single-day.
The concern is with larger engagements, where total forces are, say, 100K and up. Some of us are seeing that large-scale battles have gone virtually all single-day, with multi-day battles rare to non-existent. Playing the latest beta patch, if you see otherwise, by all means speak up.
For larger engagements, and for game puprposes, I suggest that battle durations average about two days, with the mode two days, some battles single-day, and some three days or more.
Whatever the exact mix in-game, large-scale battles all (or almost all) being single-day does not jibe with history.
AndrewKurtz wrote:I agree none makes no sense. But I don't think we should see many.
Looking at the list, as you pointed out, many of these were not really what I would call multi-day battles. If you ignore the mauevering days, I think only 3-4 would qualify. I'd very interested to see all those battles with causalties by date.
Pocus wrote:That makes one (or 1 1/2) multi-day battles per year so?
richfed wrote: EXAMPLE: 7.1 What is seven point one?
berto wrote:Leaving out the debatable Stones River and Fort Donelson (and the clearly one-day Antietam; note: there were other significant, large-scale multi-day engagements that didn't make the top-ten casualties list):
- Gettysburg
- Chickamauga
- Chancellorsville
- Spottsylvania
- Wilderness
- Second Manassass
- Shiloh
In this list, which would you disqualify and regard as single-day battles?![]()
Pocus wrote:What is the yellow battle on the map? Probably something epic![]()
Pocus wrote:That makes one (or 1 1/2) multi-day battles per year so?
Gray_Lensman wrote:Well, by design, they are all actually supposed to have real names. This is most likely a typo in the unit "custom names" entry of some of the militia units. I'll see if I can root it out.
edit> Preliminary search for "7.1" came up with nothing. This is not going to be easy... LOL. The search would be helped if someone could post a saved game which includes one of these misnamed units.
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