noone23 wrote:Changing the numbers is easy enough. The tricky part is doing so to maximize the abilities of the French army while at the same time not creating a bug that the game will in some way reject. Not only that, but I want to do this with all French units, not just with the infantry. I also want to create as many more French units as the game can possibly tolerate, but I don't really know how or what that magic number is. The .mdl file type contains a whole long column of data and I still don't know what everything in it means. This is where I need help from the creators of BOA. I really do want to play this game but first I want to make sure that the file editing is squared away to my total satisfaction.
I have changed many things including unit stats and adding units to all three games without any crashes.
Get your unit titles from the Uni_Alias folder, just cut and paste where you want them into the proper events folder. Doing this you can change any unit to another that you wish in it's place.
To add units? Just the same except copy the create unit lines in the proper events folder. Making sure the top line is create unit and the last line is apply. Then paste wherever or with whomever you want them to appear. I have added as much as 5 or 6 units to each side without problems. The different games have slightly different create unit info. But basicly it's pretty much the same.
One thing I haven't done is add start up units. All my additions have been through forces that are arriving during the game. The reason for this is the game reads the events folder everytime it starts up a new scenario. While the scripts are only loaded when the game installs. ( This is a guess based on my own experience with modding units. ) In BOA I've found you have to restart the game, while in NC you only have to reload the scenario.
All this is based only on my own experience and is not a sure fire unit modding tutorial.
After all this, I would caution against adding units to one side only as it will most probably unbalance the game in a serious way.
Nial