I have located 33 regions within BOA in which region terrain data does not match the map terrain graphics. The map terrain graphics, I believe, are the correct terrain. So I have corrected the terrain data files so those regions now match the map graphics. (Example-map graphics shows "clear" terrain but the game uses "swamp" terrain data. In this case, I would change the data file to reflect "clear" terrain data.)
The corrected regions are:
Sommerset, Monmouth, Reading, Sunbury, Lancaster, Bush, Carlisle, Frederick, Culpeper, Eyles ford, Cook, Danbridge, Warrenton, Guilford, Crook, Blackmingo, Lenud Ferry, Dorchester, Cherokee Ford, Ninety Six, Saluda, Thickety, Sapona, Saraw, Queensborough, Crook, Nottoway, Live Oak, Ochlocknee, Seminole, Chooka, Emuckfaw and Talahassee
To install the fix:
1. Open BOA folder, locate GameData folder
2. Open GameData folder and locate Regions folder
3. Use copy/paste to make a copy of your original Regions folder
4. Return to your original Regions folder. Upload zipped file at the bottom of this post into your Regions folder.
5. Unzip within your original Regions file and select overwrite all.
6. restart game to ensure data is incorporated into your current game.
The graphics depicted on your map will now accurately reflect game data for those 33 regions in your games against the AI. In PBEM games, the host must have this fix installed to reflect correct terrain data to graphics. It is best for both players to have fix installed.
If you notice any other regions in which the graphics and the tooltip terrain data do not match, please post here and I will update and make available the corrected region data.
27 Nov 2007 added an attachment containing only fixed regions-much smaller download.