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Its time to ask ... Undo?
Posted: Tue Mar 07, 2006 6:55 pm
by waynef
I find myself many times making stupid mistakes with units that I cant seem to change. This is especially true when BOATS are involved. Getting units loaded and unloaded is killing me.
I hate to bring this up --- Is there a chance to add an UNDO last move OPTION.
Posted: Tue Mar 07, 2006 7:52 pm
by Grell
Hi Wayne,
Whilst playing, I have made some serious blunders but I always swallowed them. I think adding an undo button would ruin the flavour of the game. It would make it sterile in my opinion but others may disagree. I just chalk dumb moves up to poor command and control and write them off that way.
Regards,
Grell
Posted: Tue Mar 07, 2006 8:08 pm
by Sandra
The "Suppr" key cancels your last move. Don't know if it answers your question.

Posted: Tue Mar 07, 2006 8:15 pm
by Pocus
Read the manual my dears, its only 28 pages as some already pointed

Sandra is totally right, you can undo any move segment by segment with the SUPPR key.
Posted: Tue Mar 07, 2006 8:25 pm
by waynef
Do you mean the "Delete" key?
I thought this only was used to delete a movement segment.
Your saying it will undo any change I make during my turn?
Posted: Tue Mar 07, 2006 8:28 pm
by Pocus
Delete yes.
Ah you are speaking of restarting completely a turn, from scratch?
or after turn generation, restarting the previous turn from a backup? Both things are possible, but it involves a small file manipulation (outside of the game, but you dont have to quit it).