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Its time to ask ... Undo?

Posted: Tue Mar 07, 2006 6:55 pm
by waynef
I find myself many times making stupid mistakes with units that I cant seem to change. This is especially true when BOATS are involved. Getting units loaded and unloaded is killing me.

I hate to bring this up --- Is there a chance to add an UNDO last move OPTION.

Posted: Tue Mar 07, 2006 7:52 pm
by Grell
Hi Wayne,

Whilst playing, I have made some serious blunders but I always swallowed them. I think adding an undo button would ruin the flavour of the game. It would make it sterile in my opinion but others may disagree. I just chalk dumb moves up to poor command and control and write them off that way.

Regards,

Grell

Posted: Tue Mar 07, 2006 8:08 pm
by Sandra
The "Suppr" key cancels your last move. Don't know if it answers your question. :)

Posted: Tue Mar 07, 2006 8:15 pm
by Pocus
Read the manual my dears, its only 28 pages as some already pointed ;)

Sandra is totally right, you can undo any move segment by segment with the SUPPR key.

Posted: Tue Mar 07, 2006 8:25 pm
by waynef
Do you mean the "Delete" key?

I thought this only was used to delete a movement segment.

Your saying it will undo any change I make during my turn?

Posted: Tue Mar 07, 2006 8:28 pm
by Pocus
Delete yes.

Ah you are speaking of restarting completely a turn, from scratch?
or after turn generation, restarting the previous turn from a backup? Both things are possible, but it involves a small file manipulation (outside of the game, but you dont have to quit it).