"que pour certains jeux", huhu, encore un coup du P4 hyperthread vu ta config. Envoi ton DxDiag, si c'est bien un double CPU (virtuel), tu peux crier sur intel et/ou microsoft pour leur technologie bancale. Désactive alors le 2e CPU pour jouer à vitesse normale. Si par contre tu as un P4 s...
en effet c'est possible... sauf que ca ne devrait pas (j'ai retesté . Le code est resté en deça du design, on va voir à corriger cela. Par contre qui dit impossibilité de capture dit du coup impossibilité de raser la structure bien sur...
c'est pas une offre d'emploi, juste pour savoir si vous pouvez donner un coup de main sur le prochain jeu, donc écris un peu ce que tu veux, on va pas faire une analyse graphologique (par email!).
ok je viens de tester, ca ne fonctionne plus... On a changé le nom de la région dans le script et ca ne va pas: Fort Niagara est à Tegynagerunte, le script demandant de controler Niagara!
Donc bien vu, on va remettre ca au propre sur le prochain patch.
yes I think its that: some enemy troops where still here and thus the report concluded in a draw. Not very realistic I know... we will change that after having made the additional UI requests of the week
We are following closely the affair between Brad Wardell and the goof made by one of Starforce administrator. A pity really... As for the scheme that GC2 use, its a good one. As Frogboy said (Brad Wardell on his forum), its better to provide additional content for legit customers, compared to punish...
for now, the screensaver still crash BoA. You are not supposed to stop playing BoA in fact
Ok, seriously now, I have to recheck why the screen saver is not disabled when BoA is running, it was supposed to be. Games (DirectX) dont like screen savers...
yes, XP is using quite a bit by itself, so add the memory usage of the data, and top that with the memory needed to manipulate the map... frankly PC should not be sold with less than 1 Go now, with the O/S that Bill is selling (and the applications we are running on it!)
I have sometime more fun to loose than to win. I bet Sharpv2 is enjoying much his long suffering
the stalemate is decided when the battle end with the 2 opposing sides still having troops. It is not decided when both have roughly the same losses. Perhaps it has to be changed...
j'avais même pas compris la référence! Alors bon anniversaire Philippe, et continue à entrainer l'équipe vers le succés! (et si un jour tu te réincarnes, je sais déjà en quoi: en big boy, la plus grosse locomotive qui ai existée!) http://www.lsmodel....
The difficulty comes from the fact that the turns are processed simultaneously by the hosting module of BoA, and thus a game is not just a single file which can be sent to the next player (round-robin). ok, enough said, the explanations! 1. As the host, arbiter, and player, you create a new game. Re...
Hi, and thanks! I have taken some measures in 1.04 to fix this evasive bug, as I have now stumbled on it, once, whereas I reprocessed 10 times the same turn... 1. 3 tests has been added to close an erroneous battle report. 2. The patches, starting in 1.04, will clean your installed boa game of any g...
In the coming months, AGEod has several historical projects under the hood, on various subjects. If you are interested in helping us completing them and if you want to be more involved in the process of making historical games, then dont hesitate to contact us at the following addresses: [email="con...
Pour le futur, AGEod à plusieurs projets en vue, sur des époques variées. Si vous êtes un joueur qui souhaite s'impliquer plus dans les futurs jeux d'AGEod, d'une manière ou une autre, vous pouvez nous contacter aux adresses suivantes: [email="contact@ageod.com"]contact@ageo...
Gerry, Wayne & DGold: I got all three of your saves, and replayed it on my developer version and on the player version (1.03b) each, without the bug showing. It start to be annoying :( 1 - A possible cause would be that some important files are not exactly as they should be... I would like some conf...
with a game started in 1.03? :bonk: I'm clueless, I never get this one. I will try with the installed version, not mine then, perhaps there is something slightly different ?? ok, so if you run the game where you have the battle report, then restore the backup and re-run, you still have it? send me t...
yes. each of these structures qualify as being able to let the troops stationned in the region receive replacements: a) city of level 2+ b) depot c) fort of level 2+
oui ca peut se faire, en plusieurs parties. On peut déjà faire un premier relarguage d'infos et de l'outil de conversion avant vendredi, et expliquer au fur et à mesure (le temps manque pour rédiger une doc convenable)