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by Captain_Orso
Wed Aug 08, 2018 5:11 pm
Forum: Civil War II
Topic: Random generals
Replies: 9
Views: 7132

Re: Random generals

The player's omniscience of the game has often been the subject of many discussions. Currently there is only one option to address this issue -- 'random' leaders. GF already described how it could make the game unplayable, but simply the way random leaders are generated--the characteristics of gener...
by Captain_Orso
Wed Aug 08, 2018 4:48 pm
Forum: Civil War II
Topic: Civil War III
Replies: 56
Views: 47142

Re: Civil War III

First off, the military operated under the constraints set by Congress. How the nation was districted was a congressional act, which determined the number of armies which were to be formed, and their sizes, and the rank of their commanders. The use of the Divisional and Corps Command structure are e...
by Captain_Orso
Tue Aug 07, 2018 5:38 pm
Forum: WON Technical support / Aide technique
Topic: Nizami-i-Cedid and Empire Reforms
Replies: 5
Views: 5384

Re: Nizami-i-Cedid and Empire Reforms

That's what I said... I think.

But then why are you expecting it to be unlocked?

Isn't there also a second chance a reform sometime like around 1810?
by Captain_Orso
Mon Aug 06, 2018 4:14 pm
Forum: WON Technical support / Aide technique
Topic: Nizami-i-Cedid and Empire Reforms
Replies: 5
Views: 5384

Re: Nizami-i-Cedid and Empire Reforms

I don't know the Turks, but a quick look through the files, and it appears to me that at the start of 1807 the option locks if reforms and not been started before that.
by Captain_Orso
Mon Aug 06, 2018 3:57 pm
Forum: Civil War II
Topic: Interested in a Civil War II Gold version?
Replies: 11
Views: 9837

Re: Interested in a Civil War II Gold version?

Many of the things, for which players have been requesting cannot be fixed in the database alone: - Broken Subvert Indians RGD. It is required to assess if enemy Indians are present in target region (prevent playing RGD in target region if enemy present). Indian Village presence requirement should b...
by Captain_Orso
Sat Aug 04, 2018 9:47 am
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 6859

Re: Links between regions

LOL that must be it *traraaaah*trarah*trarah*trarah*trarah*trarah*trarah*traraaaah* after that wily fox :dada:


:siffle:
by Captain_Orso
Fri Aug 03, 2018 9:40 am
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 6859

Re: Links between regions

FYI, the only other line I can see looks white to me. I get this to show a route overland where the region is snow covered. LOL I don't think I've ever seen white rays. Gray rays are pretty ambiguous, and I don't think you can discern anything from them other than that they are not black nor blue. ...
by Captain_Orso
Fri Aug 03, 2018 9:34 am
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 6859

Re: Links between regions

BigDuke66 wrote:Thanks.
Now, wasn't there a way to show the region number on the map?


Yes, turn debugging on ... you mean you don't have that on all the time :blink:


;)
by Captain_Orso
Thu Aug 02, 2018 7:59 pm
Forum: Civil War II
Topic: Links between regions
Replies: 8
Views: 6859

Re: Links between regions

Well, in the region files ofc :mdr: '..\CivilWarII\CW2\GameData\Regions\*.rgn' I don't know what the gray rays mean. They seem to be inconstant, where as the Brown, Dark and Light Blues and Black seem to be pretty consistent. I seem to recall that Pocus said he left it as-is, because the unclrear (g...
by Captain_Orso
Wed Aug 01, 2018 8:23 am
Forum: Civil War II
Topic: Some rule/mechanics questions from early play.
Replies: 18
Views: 11327

Re: Some rule/mechanics questions from early play.

8< On the upside, however, unlike new units the resources you spend on replacements are instantaneously delivered directly to the front, right where you need them. New units require many turns building and deployment before those resources are available to project force. On top of that, replacement...
by Captain_Orso
Mon Jul 30, 2018 5:33 pm
Forum: Civil War II
Topic: Braxton Bragg
Replies: 2
Views: 4538

Re: Braxton Bragg

What? :blink: What does being activated have to do with promotion? -- You don't get to promote any leaders just because they have a certain seniority. But of course, if a leader started below seniority 4 and now has 4 or better, he will have to have done something to get there, which is when he beco...
by Captain_Orso
Mon Jul 30, 2018 5:22 pm
Forum: Civil War II
Topic: Promoting a Leader
Replies: 1
Views: 3820

Re: Promoting a Leader

First off, Cleburne is natively 5-3-6 at all ranks. Hi might get the 7 defensive value from having gone up 1 EL (Experience Level - 1 star on his element detail panel) or he is a Corps Commander and got it form his Army Commander. At any rate, if the former is true, he might lose some XP (eXperience...
by Captain_Orso
Sun Jul 29, 2018 4:11 pm
Forum: Civil War II
Topic: Some rule/mechanics questions from early play.
Replies: 18
Views: 11327

Re: Some rule/mechanics questions from early play.

Those 2 replacements that you see in the message boxes are elements which were replaced in units which were missing them. You do not get messages about how many hits were replaced at the start of a turn. You do not need to buy any fixed number of replacement chits; that would make no sense. As you h...
by Captain_Orso
Thu Jul 26, 2018 12:00 pm
Forum: Wars of Napoleon
Topic: WoN current state
Replies: 38
Views: 32363

Re: WoN current state

But of course! Pittsburgh is one of the Union's most important industry cities, and for it's importance and proximity to the Confederacy, one of the least garrisoned. Until I learned to take the danger serious, I had Jackson or Longstreet setting in Pittsburgh a bunch of times :D I think the most in...
by Captain_Orso
Wed Jul 25, 2018 9:59 am
Forum: Civil War II
Topic: CSA Points to Know (open to comments)
Replies: 165
Views: 107880

Re: Points to Know

Could this thread get stickied? It keeps getting lost :blink:
by Captain_Orso
Wed Jul 25, 2018 9:28 am
Forum: Civil War II
Topic: Some rule/mechanics questions from early play.
Replies: 18
Views: 11327

Re: Some rule/mechanics questions from early play.

Another question here - I just don't understand how replacements work. I hit F2 and see the screen. Many of my forces have no replacements available; I assumed this meant it was a waste of resources to buy them. For the other, I'll buy 6 or 7 (usually line infantry) but then I get a message that sa...
by Captain_Orso
Wed Jul 25, 2018 9:16 am
Forum: Wars of Napoleon
Topic: WoN current state
Replies: 38
Views: 32363

Re: WoN current state

Way wAy WAY back when--god, I feel so old :papy: --when I was playing Empires in Arms with a big group--weekly FtF (what a rollicking time :laugh: )--you didn't get to play two allied factions, only factions, which had little to do with each other, like Spain and Turkey. But that's just how we did i...
by Captain_Orso
Wed Jul 25, 2018 8:56 am
Forum: Wars of Napoleon
Topic: Russia and Caucasian Tribes: What's the deal?
Replies: 5
Views: 12133

Re: Russia and Caucasian Tribes: What's the deal?

I'm not sure if that is the fact, but IIRC, factions lesser than minor factions (tribes, etc.) do not follow the same rules as minor factions and above. For example, if you do not have a treaty in place, your forces cannot enter a minor faction's territory. But Azerbaijan is a minor faction (its fla...
by Captain_Orso
Mon Jul 23, 2018 7:10 pm
Forum: Wars of Napoleon
Topic: Russia and Caucasian Tribes: What's the deal?
Replies: 5
Views: 12133

Re: Russia and Caucasian Tribes: What's the deal?

What do you mean, they are "at war with Russia on the map"? It's been a while since I played WON, but when I did, I was playing Austria/Russia, so I had some dealings with the Caucasus. I recall simply keeping the cities, and trying to get Azerbaijan to give me the regions with the roads I...
by Captain_Orso
Mon Jul 23, 2018 6:58 pm
Forum: Civil War II
Topic: Interested in a Civil War II Gold version?
Replies: 11
Views: 9837

Re: Interested in a Civil War II Gold version?

All Indians are Indians; they are one faction in the game. Unless each tribe gets it's own faction, it's not possible to do Indian Wars reasonably.

If some of the tweaks are put in which I've been clamoring, I'd love to have a Civil War II Gold :dada:
by Captain_Orso
Sun Jul 22, 2018 3:10 pm
Forum: Civil War II
Topic: Questions from a new player of the game
Replies: 7
Views: 5160

Re: Questions from a new player of the game

GF is right on track, but there are some more nuances. Firstly, if you select a stack in a region, above the stack panel you will find the stack tabs, one for each stack in the region, including the selected stack, which is highlighted. To choose a different stack in the same regions, select it on t...
by Captain_Orso
Tue Jul 17, 2018 6:53 pm
Forum: Civil War II
Topic: Division composition - usefulness of elements
Replies: 6
Views: 6872

Re: Division composition - usefulness of elements

Zouaves historically are not simply soldiers in fancy pajamas. They were regiments chosen for excelling in their training, or for having other characteristics which resulted in their standing out as being tougher, scrappier, and more disciplined than average. IIRC there was a NY-City Zouave regiment...
by Captain_Orso
Wed Jul 11, 2018 6:27 pm
Forum: Wars of Napoleon
Topic: What does increasing Development do?
Replies: 1
Views: 11092

Re: What does increasing Development do?

I don't recall the exact steps if improvement are, but I think it's in 25%; so 25%, 50%, 75%, and 100%.

Each step will increase production and speed movement to some degree. Also, I think loyalty will improve.
by Captain_Orso
Wed Jul 11, 2018 6:22 pm
Forum: Civil War II
Topic: Army Stacks: do they act as a corps?
Replies: 3
Views: 3222

Re: Army Stacks: do they act as a corps?

No problem. There are many very knowledgeable and helpful players here. It really comes down to who notices the question first.

Honestly, if I've answered the question too many times, I'll just refer to another post where I've already answered it ;)
by Captain_Orso
Wed Jul 11, 2018 6:17 pm
Forum: Civil War II
Topic: Transports
Replies: 3
Views: 3278

Re: Transports

If transports of a fleet carrying land units are lost, so that the transport capacity of the entire fleet cannot portage all of the land unis, the excess portion of the land units will be transferred from the water location, where this situation occurs, to the closes land region. No land units are d...
by Captain_Orso
Mon Jul 09, 2018 7:01 pm
Forum: Wars of Napoleon
Topic: Use of Armies before Corps are enabled
Replies: 7
Views: 13128

Re: Use of Armies before Corps are enabled

Not only will they defend normally, they can be called on to be included in combat; and I'm not talking about MTSG.

I think stack inside a structure with an Army stack outside, do not count for additional stacks in the region. Structures are kind of their own region.
by Captain_Orso
Mon Jul 09, 2018 11:16 am
Forum: Wars of Napoleon
Topic: Use of Armies before Corps are enabled
Replies: 7
Views: 13128

Re: Use of Armies before Corps are enabled

Each unit is requires a minimum number of CP's (Command Points) to be fully commanded; generally, 1 CP per element. CP's are provided by leaders to the stacks which contain them. The easiest way to think of it is * provide 2 CP's ** provide 4 CP's *** & **** provide 6 CP's Leaders within an Army...
by Captain_Orso
Mon Jul 09, 2018 10:56 am
Forum: Civil War II
Topic: Army Stacks: do they act as a corps?
Replies: 3
Views: 3222

Re: Army Stacks: do they act as a corps?

Army Stacks work pretty much exactly like Corps Stacks, except, if an Army Stack is NOT the only stack in a region (regardless of how small the other stack is, or what is inside it), the army stack will NOT instigate battle, nor my it be targeted, until the Army Stack itself is selected to select a ...
by Captain_Orso
Sat Jul 07, 2018 10:53 pm
Forum: Civil War II
Topic: What if You Had No Replacements For Light Artillery
Replies: 12
Views: 7187

Re: What if You Had No Replacements For Light Artillery

Hmmm... there may be some broken units using the wrong models... but if costs are jumping back and forth from one page to the next, maybe something else altogether is broken. The point of having two different pages is that the South and North have different sized batteries. Ergo, if you capture one,...
by Captain_Orso
Fri Jul 06, 2018 7:36 am
Forum: Civil War II
Topic: What if You Had No Replacements For Light Artillery
Replies: 12
Views: 7187

Re: What if You Had No Replacements For Light Artillery

No, the replacement chits on the first page, where all your other replacement chits are, are for 6lb-ers you built or received. The other page is for 6lb-ers you have captured, because they have a different TOE than your own.

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