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by Durk
Sat Feb 27, 2021 12:20 am
Forum: Pride of Nations
Topic: Cannot recruit troops or build ships as Pre-Meiji Japan (1860)
Replies: 3
Views: 5615

Re: Cannot recruit troops or build ships as Pre-Meiji Japan (1860)

Hopefully, someone with more experience playing Japan can add their thoughts. I am currently playing as Spain and with the Carlist revolt I find that even some of my armies change to the rebel faction. So I am at a similar loss as with troops stationed there changing sides and loyalty complete outsi...
by Durk
Wed Feb 24, 2021 12:13 am
Forum: Pride of Nations
Topic: Cannot recruit troops or build ships as Pre-Meiji Japan (1860)
Replies: 3
Views: 5615

Re: Cannot recruit troops or build ships as Pre-Meiji Japan (1860)

This is a challenge. Japan is the most challenging of all the major factions to play for a number of reasons, but there are a few things you can do to enhance loyalty. 1. The most difficult is to win a war with a large enough war score to annex a region. There are several avenues to pursue to achiev...
by Durk
Wed Feb 24, 2021 12:04 am
Forum: AACW Technical support / Aide technique
Topic: AI not activating and Folder Problem
Replies: 3
Views: 3393

Re: AI not activating and Folder Problem

My guess is that you are not running in administrative mode so the computer is not providing the game permission to access the game file.
If you are running in Admin Role, let us know.

And welcome to the forum.
by Durk
Mon Feb 22, 2021 1:37 am
Forum: PON Technical Support / Aide Technique
Topic: Text of the events disappeared
Replies: 7
Views: 5649

Re: Text of the events disappeared

I think this is mostly a memory issue. If you go into options and allocate maximum memory to run the game; and, if you always run the game in administrative mode, you should not see this but the original message and photo.
by Durk
Sun Feb 14, 2021 11:38 pm
Forum: Wars of Succession
Topic: Grand Alliance basic strategy
Replies: 2
Views: 10798

Re: Grand Alliance basic strategy

Hi Bargus - I know you posted this series of questions some time ago; so though by far not an expert player of this game, I do have a few thoughts. This is a game about attrition. The number one goal is to keep your army alive and functioning. As in all AGEOD games the Objectives should guide you. S...
by Durk
Sun Feb 14, 2021 11:20 pm
Forum: Wars of Napoleon
Topic: A question about the AI
Replies: 5
Views: 5215

Re: A question about the AI

This game is really too complex to allow AI to run the major powers. For sure, Russia, Britain, France and Austria should be player run; however, this does not mean you cannot play the game without a human opponent. Those of us who came to wargames before computers played many games versus ourselves...
by Durk
Thu Feb 11, 2021 12:56 am
Forum: Pride of Nations
Topic: Risorgimento - How to win as Austria
Replies: 2
Views: 4979

Re: Risorgimento - How to win as Austria

My experience with the DLCs has been a fun one, but as they are more historical than balanced, do not worry if you cannot win as the side which lost historically. My suggestion, try a different battle game. My favorite is the Spanish American War as this is the only treatment of that conflict I know...
by Durk
Sun Feb 07, 2021 1:40 am
Forum: España 1936
Topic: Technical problem with regional decisions
Replies: 4
Views: 6558

Re: Technical problem with regional decisions

Sorry, by repost I meant if one of my suggestions did not make the game work again to submit a new message in this forum. This game is usually clean in how its events run. So if you are both running in administrative mode and in the same version, then the problem might be a bit more of an issue to t...
by Durk
Fri Feb 05, 2021 11:38 pm
Forum: España 1936
Topic: Technical problem with regional decisions
Replies: 4
Views: 6558

Re: Technical problem with regional decisions

Are you and your opponent in the same build with the same settings?
And, are you sending files either compressed, zip or rar, or via dropbox?

Any of the above could be the problem.
If yes to all of the above, please repost.
If no to any of the above, you will need to start a fresh game.
by Durk
Mon Feb 01, 2021 11:45 pm
Forum: BoA2: Wars in America
Topic: History of the English Speaking Peoples
Replies: 4
Views: 7237

Re: History of the English Speaking Peoples

Ah ha, yes, thank you for sharing this piece. The American colonials were good at harboring resentments, but Churchill clearly recognizes how the past informs the present; without necessarily recognize his own short sightedness. I do believe I have read all his works, but "The Malakand Field Fo...
by Durk
Sun Jan 31, 2021 11:44 pm
Forum: Rise of Prussia
Topic: Help please
Replies: 8
Views: 7968

Re: Help please

Excellent news. Thanks for sharing that this is working for you. pbem is really a very nice way to play.
by Durk
Sun Jan 31, 2021 1:51 am
Forum: BoA2: Wars in America
Topic: History of the English Speaking Peoples
Replies: 4
Views: 7237

Re: History of the English Speaking Peoples

I thoroughly agree. I forget if he mentions how the New England colonials were very angry that after taking the Fortress on Louisburg the British leadership returned it to France in the peace treaty. This was such a key event in beginning what eventually becomes the American Revolution as Louisburg ...
by Durk
Tue Jan 26, 2021 12:22 am
Forum: Rise of Prussia
Topic: Help please
Replies: 8
Views: 7968

Re: Help please

I should add, if for some reason you just do not want to do shared hosting, this sequence also works. 1. You create the game and send a copy of the trn file to your opponent (it is important to save the trn file in your folder) 2. You both make your moves 3. Your opponent returns the ord file. 4. Yo...
by Durk
Mon Jan 25, 2021 11:33 pm
Forum: Rise of Prussia
Topic: Help please
Replies: 8
Views: 7968

Re: Help please

Hey JackJack, You are doing it right for the newest game engine, but Rise of Prussia uses an older, and different, method of file exchange. It is easiest to do shared hosting, that is, each of you will run every other turn. So, 1. You start the game, make your first move, save. 2. Then send all file...
by Durk
Sat Jan 23, 2021 11:13 pm
Forum: Wars of Napoleon
Topic: Does France get VP from satellite states?
Replies: 1
Views: 4043

Re: Does France get VP from satellite states?

Yes.
You also gain point by creating the various new satellite states such as the Rhine Confederation and the Duchy of Warsaw, as well as holding the objective cities in these new states.
by Durk
Wed Jan 20, 2021 2:00 am
Forum: Wars of Napoleon
Topic: Treaty of Preßburg Event
Replies: 7
Views: 4888

Re: Treaty of Preßburg Event

Hope you are enjoying. This is a fun and challenging game. There are two very different ways to think about peace treaties. The game has some 'automatic' treaties which reflect historical treaties; but players who gain a war score of a sufficient success can also impose or offer a treaty. You are as...
by Durk
Sun Jan 17, 2021 1:35 am
Forum: General discussions
Topic: Black screen during turn resolution
Replies: 2
Views: 8495

Re: Black screen during turn resolution

Hi FelixCaleb and welcome, sorry for the delay in reply.
Probably you have not allocated in the options menu sufficient computer memory. So go to Options and find the place where you can add more computer resources to the game.
by Durk
Sun Jan 17, 2021 1:32 am
Forum: Field of Glory: Empires
Topic: Field of Glory empires help
Replies: 10
Views: 13399

Re: Field of Glory empires help

Hi escoutdril54 - sorry to be so delayed in response, perhaps you know the answer by now. Building mercenaries is not simple. You need a willing population, sufficient military resources, and as you note, a recruitment center. But many game limitations are historical. For instance, Carthage recruite...
by Durk
Sun Jan 17, 2021 1:26 am
Forum: Civil War II
Topic: How did amputated/disabled soldiers get back home?
Replies: 1
Views: 3302

Re: How did amputated/disabled soldiers get back home?

Hi coblesmul47 and welcome to the forum. Your question presents a most interesting worst case scenario. But it also presents a 'best' case scenario for a field hospital rescue. To answer, you must first realize your hypothetical double amputee soldier would likely have died near the field hospital. ...
by Durk
Mon Jan 11, 2021 11:19 pm
Forum: Wars of Napoleon
Topic: National Modifiers List
Replies: 6
Views: 55247

Re: National Modifiers List

Send me a PM and include an email address and I will send to you as an attachment.
by Durk
Mon Jan 04, 2021 11:38 pm
Forum: Wars of Napoleon
Topic: Ottomans military reforms - PBEM?
Replies: 1
Views: 4272

Re: Ottomans military reforms - PBEM?

Hi EzraCaleb, and welcome to the forum.

Please see this post.

viewtopic.php?f=368&t=52135&p=396463&hilit=ottoman+reforms#p396463
by Durk
Wed Dec 30, 2020 11:46 pm
Forum: WW1 Technical support / Aide technique
Topic: Does this game run under Windows 10?
Replies: 2
Views: 3743

Re: Does this game run under Windows 10?

Did you try running with the Windows 7 emulator, that is, using the option to run in admin mode in an earlier version. This is what I do and it works mostly fine, a few graphical glitches is all.
by Durk
Wed Dec 09, 2020 12:20 am
Forum: PBEM and multiplayer matchups (all games)
Topic: [PON] Pride Of Nations - Newbies GC PBEM
Replies: 12
Views: 7758

Re: [PON] Pride Of Nations - Newbies GC PBEM

Maybe post in the PON line, also. It is more visible to visitors to the forum.
by Durk
Mon Dec 07, 2020 12:57 am
Forum: PBEM and multiplayer matchups (all games)
Topic: [PON] Pride Of Nations - Newbies GC PBEM
Replies: 12
Views: 7758

Re: [PON] Pride Of Nations - Newbies GC PBEM

I hope you get your game going. This is how I learned PON, with a group of eight players new to PON.
Players thinking about trying pbem or PON or both, should join in. This is a fun game to learn with other.
by Durk
Sun Dec 06, 2020 12:04 am
Forum: To End All Wars
Topic: New to This Game, Not to The Engine
Replies: 4
Views: 9000

Re: New to This Game, Not to The Engine

Similar enough you can begin play right away. The biggest difference for me was the change in command and control. You now have a supreme commander who creates army commanders. Two for Germany, one for all of the other major factions. Their proximity to active fronts are important to managing your a...
by Durk
Fri Nov 20, 2020 12:23 am
Forum: General discussions
Topic: Is this forum dead ?
Replies: 107
Views: 101451

Re: Is this forum dead ?

I too am a huge fan of the WEGO historically accurate games AGEOD created. My pbem friends discovered through playing these games have lasted years. Any gamer with an historical bent finds true love. I would say FoG:Empires is well worth the play. This is especially true for fans of PON who like the...
by Durk
Thu Nov 12, 2020 12:33 am
Forum: Wars of Napoleon
Topic: Siege warfare
Replies: 11
Views: 8193

Re: Siege warfare

Interesting comments. I am quibbling with myself, but the side which is winning says: The world of WSS and WON with regard to fortress attack, defense and purpose are poles apart. In WSS, the war was about siege warfare. The Wars of Napoleon were wars of movement where forts where often masked and i...
by Durk
Tue Oct 27, 2020 11:34 pm
Forum: PON Technical Support / Aide Technique
Topic: CRASH
Replies: 2
Views: 2639

Re: CRASH

An access violation is almost always because you are not running the game in administrative mode. That is, when you start the game, use the Run as Administer option.
by Durk
Tue Oct 27, 2020 11:31 pm
Forum: To End All Wars
Topic: What should I put inside GHQs?
Replies: 3
Views: 5983

Re: What should I put inside GHQs?

For me it depends upon which nation. As Russia or Austria I keep the GHQ mobile so it can rail to different fronts to promote new army commanders. Britain and France have some need to get armies into the Middle East, so maybe a trip to the south of France. Bargus's use makes sense as it adds punch, ...
by Durk
Tue Oct 20, 2020 11:14 pm
Forum: To End All Wars
Topic: critical error
Replies: 3
Views: 5329

Re: critical error

It is a beautiful game, indeed.
I did have one last thought. Sometimes in playing against the Ai computer memory or such gets overloaded. So, exit the game every couple of turns, then return and play some more. I know that has worked for a couple of players.

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